Search found 34 matches
- by Telate
- Sun Dec 02, 2012 11:11 pm
- Forum: [LS13]English-Forum
- Topic: Need Mod Help - Autoloader 48
- Replies: 7
- Views: 1252
Re: Need Mod Help - Autoloader 48
I believe this is coded into the LUA file that's encrypted in the game to flip the 2 bundles up. Can't really change it.
- by Telate
- Sat Dec 01, 2012 1:28 pm
- Forum: [LS13]English-Forum
- Topic: Need Mod Help - Autoloader 48
- Replies: 7
- Views: 1252
Re: Need Mod Help - Autoloader 48
Sorry, I've been busy with work (12 hours nights for the last 9 days...one more to go). I'll try to look into it on sunday or Monday
Edit: looked at it quickly in the game, I see the problem but don't have time to look through the code. It should put 4 bales up at the same time, not only 2 bails.
Edit: looked at it quickly in the game, I see the problem but don't have time to look through the code. It should put 4 bales up at the same time, not only 2 bails.
- by Telate
- Thu Nov 29, 2012 7:25 am
- Forum: [LS13]English-Forum
- Topic: The Answer To All our Pallet Loading Problems !?
- Replies: 22
- Views: 4585
Re: The Answer To All our Pallet Loading Problems !?
I can fix that camera issue - its actually quite simple to do, just need to add in a line that most people converting don't put in.
- by Telate
- Tue Nov 27, 2012 1:35 am
- Forum: [LS13]English-Forum
- Topic: For those that have camera issues
- Replies: 0
- Views: 504
For those that have camera issues
I finally figured out why the hell the camera makes me sick when using mods that people convert. I'm guessing they added an additional part into the camera in order for it to NOT follow the vehicle around. The camera code should look like: <cameras count="2"> <camera1 index="8|0|0|0&q...
- by Telate
- Mon Nov 26, 2012 11:25 am
- Forum: [LS13]English-Forum
- Topic: {QUESTION} ingame sale on a new harvester cannot buy
- Replies: 8
- Views: 1383
Re: {QUESTION} ingame sale on a new harvester cannot buy
You can always take out a loan to cover the rest of the full cost, but it, then pay back the loan. You only get charged interest daily - if you take it out at the beginning of the day and pay it back before the end you get no interest.
- by Telate
- Sun Nov 25, 2012 1:42 am
- Forum: [LS13]English-Forum
- Topic: How to make a combine pipe longer?
- Replies: 2
- Views: 921
Re: How to make a combine pipe longer?
You have to edit the .i3d file and move the trigger for the unloading further out to match with the pipe. In order to find what the trigger is you'd have to be able to somewhat understand the .xml file. Without being able to look into it too far you're looking for something that looks like: <pipe nu...
- by Telate
- Sun Nov 25, 2012 12:23 am
- Forum: [LS13]English-Forum
- Topic: Need Mod Help - Autoloader 48
- Replies: 7
- Views: 1252
Re: Need Mod Help - Autoloader 48
What does your log say? I can't download the file due to it wanting to install into fs2011 which I do not have. The vehicle type won't be wrong if you can buy and use the vehicle. This may be caused by the animation running out of animation room, or the spots that it uses for placing the bales are ...
- by Telate
- Sat Nov 24, 2012 2:14 pm
- Forum: [LS13]English-Forum
- Topic: Bee House and other questions please help.
- Replies: 3
- Views: 897
Re: Bee House and other questions please help.
Patch 1.3 fixes the stupid money that is made from placeables - before the patch they give way too much money. You can slow down crop growth by hitting "esc" then scrolling over through the options, you'll have one that says "Growth Speed" - change it to slow, med, or fast depend...
- by Telate
- Sat Nov 24, 2012 1:23 am
- Forum: [LS13]English-Forum
- Topic: LUA files
- Replies: 1
- Views: 517
LUA files
Has giants released the LUA file changes from 2011 to 2013 yet? I have a mod that I want to try to get to work with all of the features it should have, but can't figure out whats going on with the LUA files.
- by Telate
- Fri Nov 23, 2012 1:29 pm
- Forum: [LS13]English-Forum
- Topic: Class Lexion 770
- Replies: 3
- Views: 1088
Re: Class Lexion 770
yea, I've fixed the corn header not unfolding as well as the additional lighting on the combine (though the keys bindings don't show up on the help bubble in the corner, but the lights still work and I have them set to stay on unless they are turned off, so if you leave the vehicle they go to fake l...
- by Telate
- Fri Nov 23, 2012 1:43 am
- Forum: [LS13]English-Forum
- Topic: Krone Big X 1000 + trailer = hirable
- Replies: 8
- Views: 3035
Re: Krone Big X 1000 + trailer = hirable
Not sure entirely but I found one mod with the following: "<vehicle.combineTrailerTriggers.combineTrailerTrigger index="18" pipe state="2" />" Not sure if that is needed in there in order to have an AI go with a trailer. (I changed the index to go with the default vehic...
- by Telate
- Fri Nov 23, 2012 1:34 am
- Forum: [LS13]English-Forum
- Topic: Class Lexion 770
- Replies: 3
- Views: 1088
Class Lexion 770
I found this mod on one of the modding sites and god damn...why would someone even put it up? it is a terribly converted mod - I've spent probably 2 days now fixing things in it and still no where near where it should have been in the first place. Sure it worked okay, but only with the thresher - co...
- by Telate
- Fri Nov 23, 2012 1:31 am
- Forum: [LS13]English-Forum
- Topic: How to remove ES Limiter from Fendt 380 GTA??
- Replies: 10
- Views: 1795
Re: How to remove ES Limiter from Fendt 380 GTA??
Do you have ESlimiter installed as a seperate mod? if not, go into the mod (you'll have to unpack it, then repack it after if you want to use it in multiplayer) and edit the "moddesc.xml". Delete anything that has to do with "ESlimiter" (including the .lua file). If you don't kno...
- by Telate
- Fri Nov 23, 2012 12:30 am
- Forum: [LS13]English-Forum
- Topic: Fendt 828 vario2
- Replies: 1
- Views: 596
Re: Fendt 828 vario2
http://www.farmingsimulator2013.net/tag/fendt-828-vario2/ This has to be in the top 5 mods at the moment. All round a fantastic mod, stacked out with features and crisp looks which impressively include 4 WD, set of full work lights and a top speed of 30 odd mph (or is it km can't remember) which is...
- by Telate
- Fri Nov 23, 2012 12:04 am
- Forum: [LS13]English-Forum
- Topic: Converted Claas baler
- Replies: 4
- Views: 1782
Re: Converted Claas baler
I will add the information on the $ if the files the mod is needing is in the program files\farming simulator 2013\data\** folders then you will need the $ before data if all the files are contained within the mod then you will not need the $ but will need to make sure in the xml and i3d files are ...