Search found 140 matches

by fsmodding
Tue Apr 26, 2016 9:17 pm
Forum: [EN-FS15]Official info/announcements
Topic: Official modding teamspeak call (English) May9th
Replies: 36
Views: 10360

Re: Official modding teamspeak call (English) May9th

I want to take part.. My question, Will Giants ever move over to the Metalness Texture Work Flow, like used in other engines, UE4 For example, A Sample Setup From Ark Game: Built in UE4 https://sites.google.com/a/studiowildcard.com/ark-dev-kit-documentation/_/rsrc/1427464098406/assets/texturing/Text...
by fsmodding
Sat Jan 16, 2016 2:12 pm
Forum: [LS15]English-Forum
Topic: Train System LUA(solved)
Replies: 2
Views: 546

Re: Train System LUA

Done topic can be removed, thanks Xentro :P
by fsmodding
Fri Jan 15, 2016 10:40 pm
Forum: [LS15]English-Forum
Topic: Train System LUA(solved)
Replies: 2
Views: 546

Train System LUA(solved)

Hello all Looking for alittle assistance, i have changed the trains to Boats but need some assistance / Scripts to change the Sounds, Looking at the Docu, i see: -- attach sound to the last train wagon self.trainSoundId = createAudioSource("train", "data/maps/sounds/train.wav", 1...
by fsmodding
Thu Nov 19, 2015 1:27 am
Forum: [LS15]English-Forum
Topic: Strange NH Square Baler Error (Video Included)
Replies: 2
Views: 466

Re: Strange NH Square Baler Error (Video Included)

there is nothing in the Log as i showed in the video, I know how to use the Log File, the Game Just Crashes, also if it my spec you want:

intel i5 2500K
16gb ddr3 ram
Geforce GTX 660TI Graphics
by fsmodding
Wed Nov 18, 2015 10:28 pm
Forum: [LS15]English-Forum
Topic: Strange NH Square Baler Error (Video Included)
Replies: 2
Views: 466

Strange NH Square Baler Error (Video Included)

Hello Needing some Help with this strange Error i have no clue what is causing it, Using the Latest Patch, NO MODS ( Removed to Rule out Conflicts) Clean Save Game, and Still occuring..

Video:

https://www.youtube.com/watch?v=ME6e6D1rOIo
by fsmodding
Fri Apr 17, 2015 6:01 pm
Forum: [LS15]English-Forum
Topic: I need help finding mods with no viruses or malware
Replies: 8
Views: 3758

Re: I need help finding mods with no viruses or malware

And if you find a virus free mod site? Please post a link to it...... :hi: well most of the time the problems come from all the sites listed in here, that actually take mods from places like fs-uk fsmodding and modhoster and other teams personal sites, i only upload fsmoddings mod to our own site a...
by fsmodding
Sun Apr 05, 2015 3:41 pm
Forum: [LS15]English-Forum
Topic: Dirt Colour
Replies: 0
Views: 461

Dirt Colour

Is it possible to change the Colour of the Dirt using the default washable spec?

I know there is a normal file that i can edit to make different effect for the dirt.

Anybody Know ?

FSModding
by fsmodding
Fri Mar 20, 2015 9:08 pm
Forum: [LS15]English-Forum
Topic: of manure in the digital clock issue
Replies: 3
Views: 654

Re: of manure in the digital clock issue

criss20ster wrote:Please help me
Look at the user attributes and check the filltype..
by fsmodding
Fri Mar 20, 2015 9:05 pm
Forum: [LS15]English-Forum
Topic: Another Mod Error
Replies: 1
Views: 860

Re: Another Mod Error

Hi all I'm constantly trying to keep my log 'mod error free' but I'm having a hard time understanding it and sometimes finding the mod that the error pertains to. Here is an example: Register vehicle type: Stoll_Wood_Table.StrawFork Register vehicle type: TA77.transam Register vehicle type: Telehan...
by fsmodding
Wed Mar 18, 2015 4:18 pm
Forum: [LS15]English-Forum
Topic: mods in multiplayer
Replies: 3
Views: 568

Re: mods in multiplayer

are the mod able to be used in multiplayer?

in the mods modDesc look for
<multiplayer supported="true"/>

also you have to activate the mods before you start the mp game..
by fsmodding
Wed Mar 18, 2015 4:11 pm
Forum: [LS15]English-Forum
Topic: Floodlight as trailer?
Replies: 6
Views: 1021

Re: Floodlight as trailer?

no what i mean is you can make a trailer with a Extending light Post, or what ever and use the nightlight script to have the lights automatic like the Default maps Road lights, street lamp whatever you call them.. the light will come on at around 22:00 hrs i think.. and you wont have to have a tract...
by fsmodding
Wed Mar 18, 2015 12:04 pm
Forum: [LS15]English-Forum
Topic: mods running out of gas
Replies: 6
Views: 1093

Re: mods running out of gas

every time i get a mod, I buy it I get in and start driving as soon as I start driving it runs out of gas, how do I fix this? start using diesel instead? sorry, couldn't resist. In all seriousness you are either getting very bad mods or you have a mod conflict, almost certainly the latter. changing...
by fsmodding
Wed Mar 18, 2015 12:02 am
Forum: [LS15]English-Forum
Topic: mods running out of gas
Replies: 6
Views: 1093

Re: mods running out of gas

k123 wrote:every time i get a mod, I buy it I get in and start driving as soon as I start driving it runs out of gas, how do I fix this?
in the vehicles xml find the fuel usage and lower the value, look at the default vehicles for a starting point.
by fsmodding
Tue Mar 17, 2015 11:15 pm
Forum: [LS15]English-Forum
Topic: Floodlight as trailer?
Replies: 6
Views: 1021

Re: Floodlight as trailer?

Alternatively you could use the Nightlight Feature, But have it enable a Real Light, unlike the default Road lights, thats Just a texture. you set it up exactly the same as them but also add a real light in the same group, when the night light comes on so does the real light.. no power required, and...
by fsmodding
Thu Mar 12, 2015 12:06 pm
Forum: [LS15]English-Forum
Topic: Help With Lua
Replies: 7
Views: 1268

Re: Help With Lua

bassaddict wrote:Could you explain what exactly you want to achieve? Because there's always at least one part pointing towards the tractor (i.e. drawbar to attacher).
yes i know about the drawbar but at slow speeds there can be a offset, so i would like to make a tranforms X Axis is Always pointing at the Tractor.