Search found 26 matches
- by dof2141
- Wed Nov 25, 2020 5:05 pm
- Forum: [EN] Technical Support
- Topic: Lua memory usage has reached 308596 KB; this is a dangerous level for consoles
- Replies: 4
- Views: 2872
Re: Lua memory usage has reached 308596 KB; this is a dangerous level for consoles
Well I checked GitHub, And they released 6.3.00001 11/23/20. 1 of the changes IS to the course generator, so I'll give that a try. Only time will tell if it fixes this. It's also supposed to improve AI collision avoidance. We'll see.....
- by dof2141
- Wed Nov 25, 2020 3:04 pm
- Forum: [EN] Technical Support
- Topic: Lua memory usage has reached 308596 KB; this is a dangerous level for consoles
- Replies: 4
- Views: 2872
Re: Lua memory usage has reached 308596 KB; this is a dangerous level for consoles
Well, I'm having the same problem. I'm pretty sure it's CoursePlay, since it says it's course-generator related. May be a conflict with another mod. I've been messing around with it a little and haven't figured it out. Trouble is, it some times takes quite a while to happen, and I have a farm to run...
- by dof2141
- Fri Aug 14, 2020 5:41 pm
- Forum: [EN] General Discussion
- Topic: FS19_GlobalCompanyPlaceable_BaleDrayer
- Replies: 5
- Views: 572
Re: FS19_GlobalCompanyPlaceable_BaleDrayer
Open the doors and walk inside. On the floor you will see two triggers, left one is input, right one is output, you should also now have a product menu showing top left of screen in your controls box. If your on pc hit the R key or controller left stick which will activate a overview page displayin...
- by dof2141
- Thu Aug 13, 2020 5:18 pm
- Forum: [EN] General Discussion
- Topic: FS19_GlobalCompanyPlaceable_BaleDrayer
- Replies: 5
- Views: 572
FS19_GlobalCompanyPlaceable_BaleDrayer
So first, let me say that I've waded thru 5 pages of posts and did a search and came up empty. I have a farm to work & no time to spend 3-4 days digging thru the forums. So before some one who's been a member for 6 months and has 500 posts starts crying about "there's dozens of threads with...
- by dof2141
- Tue Jan 28, 2020 2:59 pm
- Forum: [EN] General Discussion
- Topic: Preventive Spraying in seasons
- Replies: 22
- Views: 4367
Re: Preventive Spraying in seasons
myself, as soon as I harvest a field, I 1.plow if needed, 2. lime if needed, 3. fert, ( any, just like the missions,) 4. cultivate, 5. fert, 6.plant, 7 fert. After the crop has sprouted then Herb. (or a weeder) If it's too late in the year for the crop you want to plant, you can wait till spring and...
- by dof2141
- Wed Nov 21, 2018 12:29 pm
- Forum: [EN] General Discussion
- Topic: NE1 know when/if courseplay is gonna
- Replies: 1
- Views: 376
NE1 know when/if courseplay is gonna
NE1 know when/if courseplay and/or Seasons is coming out?
- by dof2141
- Wed Nov 21, 2018 9:56 am
- Forum: [EN] Technical Support
- Topic: Not all your users have good eyes!
- Replies: 24
- Views: 4176
Re: Not all your users have good eyes!
and of course there's the small issue of the white tractor icon in the upper left corner, in among all the white clouds or light blue sky. only 68 myself. But I do have cataracts.
- by dof2141
- Wed Nov 21, 2018 9:50 am
- Forum: [EN] Technical Support
- Topic: Saitek Side Panel Messed Up!
- Replies: 4
- Views: 1126
Re: Saitek Side Panel Messed Up!
Yeah, My pet peeve is they mapped Key 1 to 'escape' and it can't be changed. If or when Decker ports 'VEGs' over, I always use keys 1-10 for my vehicle groups. Keep trying on the remapping. I got all mine to work, at least. Now, if our modding geniuses will just get courseplay, seasons, vegs, & ...
- by dof2141
- Mon Nov 07, 2016 7:03 am
- Forum: [LS17]English-Forum
- Topic: rotating placebles
- Replies: 2
- Views: 454
Re: rotating placebles
THANKS!!!!
- by dof2141
- Mon Nov 07, 2016 6:42 am
- Forum: [LS17]English-Forum
- Topic: rotating placebles
- Replies: 2
- Views: 454
rotating placebles
Brain dead.... how can I rotate the placeables. i.e. if I want to buy a shelter and have it face east instead of south? the arrow keys rotate your view, which is great, but not the shed...
- by dof2141
- Mon Nov 07, 2016 6:29 am
- Forum: [LS17]English-Forum
- Topic: Cant re-fill silage pit help
- Replies: 28
- Views: 8091
Re: Cant re-fill silage pit help
the blanket goes away as you unload the bunker
- by dof2141
- Fri Oct 28, 2016 6:38 am
- Forum: [LS17]English-Forum
- Topic: Cutting trees via chainsaw
- Replies: 2
- Views: 619
Re: Cutting trees via chainsaw
cut level. they always fall at a 90 degree angle to your left
- by dof2141
- Fri Oct 28, 2016 6:29 am
- Forum: [LS17]English-Forum
- Topic: A couple of questions from a newb.
- Replies: 4
- Views: 947
Re: A couple of questions from a newb.
i bought the workshop but maybe i placed it in a bad spot so that's why i was wondering about moving placables your only recourse at that point is to sell the one you have and buy anudder one. however its much cheaper just to drive it to the shop and upgrade there. I can't picture doing that much up...
- by dof2141
- Wed Oct 26, 2016 10:15 pm
- Forum: [LS17]English-Forum
- Topic: Grass, straw, silage and TMR
- Replies: 10
- Views: 2199
Re: Grass, straw, silage and TMR
But gained storage for straw/grass.. Placeable hay loft
not for grass... bought 1 to keep loose grass in for sheep. 'grass is not accepted here' tis a HAY straw loft. wound up dumping the grass on the ground
not for grass... bought 1 to keep loose grass in for sheep. 'grass is not accepted here' tis a HAY straw loft. wound up dumping the grass on the ground
- by dof2141
- Wed Oct 26, 2016 10:05 pm
- Forum: [LS17]English-Forum
- Topic: Straw to chaff problem
- Replies: 32
- Views: 5790
Re: Straw to chaff problem
chk the forage headers, the first 3 I THINK is what you want, depending on what chaffing machine you are using. so far ive just been baleing my straw to nake TMR.