Search found 108 matches
- by fruktor
- Wed Mar 11, 2015 2:16 pm
- Forum: [LS15]English-Forum
- Topic: Help With Lua
- Replies: 7
- Views: 1268
Re: Help With Lua
Hi, when I understand you correctly you want to align a TG in a trailer so that its x axis always points towards the tractor? Check the script doumentation at GDN: http://gdn.giants-software.com/documentation_scripting.php There are a lot of commands listed which you can use. As soon as the trailer ...
- by fruktor
- Wed Mar 11, 2015 11:49 am
- Forum: [LS15]Generelle Fragen
- Topic: Jenz Crusher Mammut II v 1.0 von ModHoster
- Replies: 8
- Views: 1698
Re: Jenz Crusher Mammut II v 1.0 von ModHoster
das Verhalten war durch die LS-Skripte begründet.
Ist mit Patch 1.3 gefixt
Grüße
fruktor
- by fruktor
- Wed Mar 11, 2015 8:18 am
- Forum: [LS15]Modding
- Topic: Schwarzer Rauch?
- Replies: 15
- Views: 3747
Re: Schwarzer Rauch?
Hi, Bilder zeigen mehr als tausend Worte? :biggrin2: http://abload.de/thumb/tutorialkmjly.jpg (Hier habe ich wie weiter oben beschrieben den Effekt in das Fahrzeug importiert) Um den Rauch dann im Mod/Fahrzeug schwarz zu haben muss man natürlich noch die xml Einträge anpassen. Das von mir genannte V...
- by fruktor
- Tue Mar 10, 2015 8:36 am
- Forum: [LS15]Modding
- Topic: Schwarzer Rauch?
- Replies: 15
- Views: 3747
Re: Schwarzer Rauch?
Hi,
doch jeder GIANTS Editor hat das
Oben in der Menüleiste auf "Window" klicken, dann taucht auch die Option "Material Editing" auf.
Grüße
fruktor
doch jeder GIANTS Editor hat das
Oben in der Menüleiste auf "Window" klicken, dann taucht auch die Option "Material Editing" auf.
Grüße
fruktor
- by fruktor
- Mon Mar 09, 2015 4:09 pm
- Forum: [LS15]Modding
- Topic: Schwarzer Rauch?
- Replies: 15
- Views: 3747
Re: Schwarzer Rauch?
Hi,
Also den Reiter Custom Shader nicht geöffnet?
Grüße
fruktor
Deswegen eventuell?fruktor wrote: - Material Panel öffnen (Window -> Material Panel)
- Den Reiter Custom Shader öffnen
Also den Reiter Custom Shader nicht geöffnet?
Grüße
fruktor
- by fruktor
- Mon Mar 09, 2015 10:16 am
- Forum: [LS15]Modding
- Topic: Schwarzer Rauch?
- Replies: 15
- Views: 3747
Re: Schwarzer Rauch?
Hi, die Schornsteine in den Maps benutzen ein normales "Particle System" um den Rauch darzustellen. Für den Auspuff eines Traktors wird eine "Particle Animation" benutzt - das ist kein normales "Particle System", sondern ein Mesh welches per Shader verändert wird. Um nu...
- by fruktor
- Mon Mar 09, 2015 10:04 am
- Forum: [LS15]Modding
- Topic: Reifenspuren Sichtbarkeit auf Straße
- Replies: 3
- Views: 667
Re: Reifenspuren Sichtbarkeit auf Straße
Hi,
die Länge der Spuren auf Straßen/Objekten ist "hart codiert".
Insofern wird sich das Verhalten nicht ändern, so lange man nicht ein eigenes Skript schreibt
Grüße
fruktor
die Länge der Spuren auf Straßen/Objekten ist "hart codiert".
Insofern wird sich das Verhalten nicht ändern, so lange man nicht ein eigenes Skript schreibt
Grüße
fruktor
- by fruktor
- Thu Mar 05, 2015 4:54 pm
- Forum: [LS15]English-Forum
- Topic: Graphics issues - equipment moving
- Replies: 6
- Views: 1534
Re: Graphics issues - equipment moving
Hi, to enbale the F2 key ... go to: C:\Users\username\Documents\My Games\FarmingSimulator2015 and edit the file game.xml set the control to true <development> <controls>true</controls> </development> Well, an average of 15-20 fps is not good. You might want to try to set the graphics settings to a l...
- by fruktor
- Thu Mar 05, 2015 10:36 am
- Forum: [LS15]English-Forum
- Topic: zunhammer bug?
- Replies: 4
- Views: 860
Re: zunhammer bug?
Hi,
this sounds like a mod is causing the problem.
Maybe try the tool again, but without any mods - just to make sure where the problem is coming from
Please post a picture for clearance.
A fertilized field/area can be recognized by a darkened ground texture.
Cheers,
fruktor
this sounds like a mod is causing the problem.
Maybe try the tool again, but without any mods - just to make sure where the problem is coming from
Please post a picture for clearance.
A fertilized field/area can be recognized by a darkened ground texture.
Cheers,
fruktor
- by fruktor
- Thu Mar 05, 2015 10:31 am
- Forum: [LS15]English-Forum
- Topic: AutoFill not working for hired worker
- Replies: 1
- Views: 452
Re: AutoFill not working for hired worker
Hi,
if you are talking about the worker not to fill up the tank of manure or fertilizer for example just don't care
If the tool is empty the worker will keep on working but it will cost you more money!
Cheers,
Emil
if you are talking about the worker not to fill up the tank of manure or fertilizer for example just don't care
If the tool is empty the worker will keep on working but it will cost you more money!
Cheers,
Emil
- by fruktor
- Thu Mar 05, 2015 10:28 am
- Forum: [LS15]English-Forum
- Topic: Lagg in multiplayer
- Replies: 2
- Views: 604
Re: Lagg in multiplayer
Hi, there can be numerous reasons for a lag in multiplayer. First thing you could check is what framerate you have, because a low framerate can influence your ping timings. Next check if you are using any other pogram in the background (music streaming?) which make use of your internet connection an...
- by fruktor
- Thu Mar 05, 2015 10:12 am
- Forum: [LS15]English-Forum
- Topic: Why does my dedicated server need shader models?
- Replies: 7
- Views: 1091
Re: Why does my dedicated server need shader models?
Hi,
how do you start the dedicated server?
Please use the "dedicatedServer.exe" aftewards you can administrate the server via web interface
Cheers,
fruktor
how do you start the dedicated server?
Please use the "dedicatedServer.exe" aftewards you can administrate the server via web interface
Cheers,
fruktor
- by fruktor
- Thu Mar 05, 2015 10:06 am
- Forum: [LS15]English-Forum
- Topic: multiplayer modded problem
- Replies: 3
- Views: 581
Re: multiplayer modded problem
Hi,
don't know if this information is already know, but mods must be "zipped" to be used in multiplayer
Cheers,
fruktor
don't know if this information is already know, but mods must be "zipped" to be used in multiplayer
Cheers,
fruktor
- by fruktor
- Thu Mar 05, 2015 9:58 am
- Forum: [LS15]English-Forum
- Topic: Graphics issues - equipment moving
- Replies: 6
- Views: 1534
Re: Graphics issues - equipment moving
Hi, that sounds weird. Please check if this also happens when you remove all mods. The behaviour could also be caused by a very low value of FPS (You can hit F2 to get the FPS rendered on the top right hand corner of your screen) Are you using ptach 1.2? http://www.landwirtschafts-simulator.de/updat...
- by fruktor
- Thu Mar 05, 2015 9:52 am
- Forum: [LS15]English-Forum
- Topic: crash
- Replies: 2
- Views: 604
Re: crash
Hi,
two things come into my mind which might help you:
- update the drivers of your graphics card
- delete the shader cache, which can be found here:
C:\Users\<username>\Documents\My Games\FarmingSimulator2015\shader_cache
Cheers,
fruktor
two things come into my mind which might help you:
- update the drivers of your graphics card
- delete the shader cache, which can be found here:
C:\Users\<username>\Documents\My Games\FarmingSimulator2015\shader_cache
Cheers,
fruktor