Mod issues, IHC Semi & stock semi trailers...

Darksiede
Posts: 8
Joined: Fri Nov 02, 2012 6:18 am

Mod issues, IHC Semi & stock semi trailers...

Post by Darksiede »

Ive been hunting for a decent Semi to tug around the large trailer, and seem to come across the same issue:
None will hook up the the stock Kröger Agroliner SRB 35 like the Siga Uno & Duo will.. The truck I have in mind is perfect for my poor mans farming op and Id love to get it working.. It will hook up to standard articulating trailers currently, but they hook together up on the 5th wheel and the front pivoting axle is wheels off the ground and misbehaving... not to mention awkward looking..

This is the main truck ive been attempting to get working:
http://www.gamemoding.com/farming-simul ... -0-mp.html

I have tried editing the xml on it a bit with no dice..

The International has this in its XML:

Code: Select all

    <trailerAttacherJoints>
        <trailerAttacherJoint index="10" maxRotLimit="0 180 20" />
        <trailerAttacherJoint index="11" maxRotLimit="0 180 20" />
    </trailerAttacherJoints>

And this is from the Siga Uno's XML:

Code: Select all

    <attacherJoint index="0>2" jointType="trailerLow"/>

    <attacherJoints>
        <attacherJoint index="0>3" allowsJointLimitMovement="false" allowsLowering="false" maxRotLimit="12 175 12" jointType="semitrailer" enableCollision="true" />
    </attacherJoints>
I have tried several mash-ups to get this connection to work with zero luck.. can anyone help? Is it the lack of index being set for the International? I donno I'm lost lol...

~Kev
User avatar
zanarkin
Posts: 120
Joined: Sun Nov 11, 2012 10:40 pm

Re: Mod issues, IHC Semi & stock semi trailers...

Post by zanarkin »

Use this one. Works with it's own trailer or the default one.

http://www.modhoster.com/mods/scania-r5 ... groliner40
Darksiede
Posts: 8
Joined: Fri Nov 02, 2012 6:18 am

Re: Mod issues, IHC Semi & stock semi trailers...

Post by Darksiede »

Well, I will give that one a shot, but I was really hoping to get this old International working to keep within the theme of my "poor boy" farm..

~Kev
Mantose
Posts: 89
Joined: Fri Nov 02, 2012 10:51 pm

Re: Mod issues, IHC Semi & stock semi trailers...

Post by Mantose »

delete this

Code: Select all

    <trailerAttacherJoints>
        <trailerAttacherJoint index="10" maxRotLimit="0 180 20" />
        <trailerAttacherJoint index="11" maxRotLimit="0 180 20" />
    </trailerAttacherJoints>
paste tis in its place

Code: Select all

<attacherJoint index="0>9" jointType="trailerLow"/>

    <attacherJoints>
        <attacherJoint index="0>10" allowsJointLimitMovement="false" allowsLowering="false" maxRotLimit="12 175 12" jointType="semitrailer" enableCollision="true" />
    </attacherJoints>
Dont know if it is right but it works. Also, the truck is a bad conversion it has many errors.
User avatar
zanarkin
Posts: 120
Joined: Sun Nov 11, 2012 10:40 pm

Re: Mod issues, IHC Semi & stock semi trailers...

Post by zanarkin »

Darksiede wrote:Well, I will give that one a shot, but I was really hoping to get this old International working to keep within the theme of my "poor boy" farm..

~Kev
I've already poured a afternoon into getting that International to work and it ended in failure.
Darksiede
Posts: 8
Joined: Fri Nov 02, 2012 6:18 am

Re: Mod issues, IHC Semi & stock semi trailers...

Post by Darksiede »

Mantose wrote:delete this

Code: Select all

    <trailerAttacherJoints>
        <trailerAttacherJoint index="10" maxRotLimit="0 180 20" />
        <trailerAttacherJoint index="11" maxRotLimit="0 180 20" />
    </trailerAttacherJoints>
paste tis in its place

Code: Select all

<attacherJoint index="0>9" jointType="trailerLow"/>

    <attacherJoints>
        <attacherJoint index="0>10" allowsJointLimitMovement="false" allowsLowering="false" maxRotLimit="12 175 12" jointType="semitrailer" enableCollision="true" />
    </attacherJoints>
Dont know if it is right but it works. Also, the truck is a bad conversion it has many errors.
Brilliant.. thank you so much.. The errors don't bother me to much, as Its only a single player thing I have going, but this keeps the poor boy image alive lol..

~Kev
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