sauvegarde de giant editor

User avatar
Sowen
Posts: 12
Joined: Tue Nov 20, 2018 7:05 am
Location: Montpellier

sauvegarde de giant editor

Post by Sowen »

Bonjour, je suis un ancien joueur de fs13, j'ai du jouer une paire de mois et je viens de reprendre avec fs19, voila ma question, quand je sauvegarde giant avec une modification du terrain ça n'apparait pas dans fs19, je sais qu'il faut prendre les fichier grle et mettre dans la sauvegarde sauf que la quand j'ouvre fs19 je ne vois pas le changement que j'ai fait sur le terrain, merci
Soven
Je me promène toujours la braguette ouverte. Des fois qu'il faudrait que je compte jusqu'à 11. [Coluche]
User avatar
Farmer1602
Moderator
Posts: 5227
Joined: Wed Oct 01, 2014 9:01 am
Location: Picardie (02)

Re: sauvegarde de giant editor

Post by Farmer1602 »

Bonjour Sowen,

Si tu as modifié les textures de la végétation, retrait ou ajout d'herbe par exemple, il faut que tu redémarres une nouvelle partie pour que cela soit pris en compte.
Les fichiers grle ont changé depuis les version 15 et 17, et c'est beaucoup plus compliqué à manipuler dans les sauvegardes.

A près si tu ne veux pas perdre tes véhicules et ton compte en banque, tu peux conserver seulement les fichiers careerSavegame.xml, et vehicles.xml. Mais là aussi avec FS19, cela a évolué, on est passé de 15 à 23 fichiers dans la savegame, dont 13 ficiers xml.

Donc je te conseille de bien réfléchir avant de te lancer dans la modif de ta map avec une partie en cours.

Cdlt
Farmer1602 joueur sur PC
"Ce n'est pas parce qu'on vieillit qu'on arrête de jouer, mais c'est parce qu'on arrête de jouer qu'on vieillit."
Site Officiel
Consignes Pour publier son fichier LOG
Consignes Pour publier vos images sur le forum, lien du serveur gratuit de GIANTS
Guide pratique du Bugtracker Giants pour vos les Feedback.
User avatar
Sowen
Posts: 12
Joined: Tue Nov 20, 2018 7:05 am
Location: Montpellier

Re: sauvegarde de giant editor

Post by Sowen »

Bonjour Farmer, c'est bon a savoir, je vais éviter de toucher au terrain, mais pour le moment je me familiarise avec le jeu, donc de recommencer une partie ne me derange pas , j'ai un autre probleme, je vais d'ailleur ouvrir un autre topic, j'ai un probleme avec les mods, 1 sur 10 est reconnu, format zip mis dans le dossier MODS et je ne le vois pas, il n'est pas pris en compte, j'ai pris fs19 sur STEAM, c'est pas un fs19 piraté.
Je te remercie Farmer
Sowen
Je me promène toujours la braguette ouverte. Des fois qu'il faudrait que je compte jusqu'à 11. [Coluche]
User avatar
Farmer1602
Moderator
Posts: 5227
Joined: Wed Oct 01, 2014 9:01 am
Location: Picardie (02)

Re: sauvegarde de giant editor

Post by Farmer1602 »

Bonjour Sowen,

Alors c'est très bien que ton FS19 ne soit pas piraté, mais tes mods d'où viennent-ils?
Du modhub officiel, ou alors ce sont des mods de FS17 qui ont été mis dans le dossier?

1re chose il faut qu'ils aient la bonne version FS.
Quand tu ouvres le fichier modDesc.xml avec un éditeur de texte type Notepad++ il faut qu tu trouves le chifrre 40 dans cette ligne (2èeme ligne du fichier) de code :

Code: Select all

<modDesc descVersion="40">
Sinon post moi ton log, on trouvera surement une explication.

A plus tard
Farmer1602 joueur sur PC
"Ce n'est pas parce qu'on vieillit qu'on arrête de jouer, mais c'est parce qu'on arrête de jouer qu'on vieillit."
Site Officiel
Consignes Pour publier son fichier LOG
Consignes Pour publier vos images sur le forum, lien du serveur gratuit de GIANTS
Guide pratique du Bugtracker Giants pour vos les Feedback.
User avatar
Sowen
Posts: 12
Joined: Tue Nov 20, 2018 7:05 am
Location: Montpellier

Re: sauvegarde de giant editor

Post by Sowen »

en effet certain on pas le chiffre 40, mais je prends celui la par exp "FS19_treeBirch_prefab.zip" auteur giant software et il passe pas (dedant il y a pas le fichier modesc) il y a que celui la "prefabDesc.xml" avec le chiffre 1, voila le fichier log
GIANTS Engine Runtime 8.0.0 (17801) 64bit (Build Date: Nov 16 2018)
Copyright (c) 2008-2018, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2018, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
CPU: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz
Memory: 16326 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 1.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1050 Ti
Version: 25.21.14.1694 (12.11.2018)
Revision: 161
Feature level: DirectX 11
Windowed Mode : off
V-Sync : on
Effective Window Resolution: 1920 x 1080
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (auto)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box false
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Bloom Quality: 4
SSAO Quality: 12
DOF: Enabled
Cloud Quality: 3
Setting 'Master Volume': 1
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.5
Setting 'Vehicle Volume': 0.80000001192093
Setting 'Environment Volume': 0.80000001192093
Setting 'GUI Volume': 0.5
Setting 'Master Volume': 1
Setting 'Music Volume': 0.69999998807907
Farming Simulator 19 (Steam)
Version: 1.1.0.0 b3037
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: fr
Time: 2018-11-21 08:11:18
Load mod: FS19_mahindraRetriever (Version: 1.0.0.0) (Hash: e0afcef487f47e2ae12d52199160141e)
Load mod: FS19_EstanciaLapacho (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_EstanciaLapacho to use it in multiplayer.
Error: Failed to open xml file 'C:/Users/chris/Documents/My Games/FarmingSimulator2019/mods/FS19_farmSilo_prefab/modDesc.xml'.
Load mod: FS19_farmSilo_prefab
Error: Missing descVersion attribute in mod FS19_farmSilo_prefab
Load mod: FS19_Felsubrunn (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_Felsubrunn to use it in multiplayer.
Load mod: FS19_Fendt1000VarioBlackbeauty (Version: 1.0.0.0) (Hash: 4cb7dd52a604e7add2b625b6ade88559)
Load mod: FS19_Large_Grain_Silo (Version: 1.0.1.0)
Load mod: FS19_MultiLager_Maurice (Version: 1.1) (Hash: b5a8beaa10975b96f9201de2c412e254)
Load mod: FS19_Placeable_MeridianSeedsFill (Version: 1.0.0.0) (Hash: b0c81d745289b1f5b9541f74891547de)
Error: Failed to open xml file 'C:/Users/chris/Documents/My Games/FarmingSimulator2019/mods/FS19_treeBirch_prefab/modDesc.xml'.
Load mod: FS19_treeBirch_prefab
Error: Missing descVersion attribute in mod FS19_treeBirch_prefab
Error: Failed to open xml file 'C:/Users/chris/Documents/My Games/FarmingSimulator2019/mods/FS19_vehicleShop_prefab/modDesc.xml'.
Load mod: FS19_vehicleShop_prefab
Error: Missing descVersion attribute in mod FS19_vehicleShop_prefab
Error: Failed to open xml file 'C:/Users/chris/Documents/My Games/FarmingSimulator2019/mods/trees/modDesc.xml'.
Load mod: trees (Hash: 634cd047a8198803717ee21b06f42d89)
Error: Missing descVersion attribute in mod trees
dataS2/character/humans/characterAnimation.i3d (102.85 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (49.51 ms)
1
2018-11-21 08:11 Loaded specializations
2018-11-21 08:11 Loaded vehicle types
2018-11-21 08:11 Loaded placeable types
2018-11-21 08:11 Register configuration 'baseColor'
2018-11-21 08:11 Register configuration 'design'
2018-11-21 08:11 Register configuration 'designColor'
2018-11-21 08:11 Register configuration 'vehicleType'
2018-11-21 08:11 Register workAreaType 'RIDGEMARKER'
2018-11-21 08:11 Register configuration 'attacherJoint'
2018-11-21 08:11 Register workAreaType 'WEEDER'
2018-11-21 08:11 Register workAreaType 'PLOW'
2018-11-21 08:11 Register workAreaType 'DEFAULT'
2018-11-21 08:11 Register workAreaType 'AUXILIARY'
2018-11-21 08:11 Register configuration 'motor'
2018-11-21 08:11 Register configuration 'frontloader'
2018-11-21 08:11 Register workAreaType 'FORAGEWAGON'
2018-11-21 08:11 Register configuration 'baseMaterial'
2018-11-21 08:11 Register configuration 'designMaterial'
2018-11-21 08:11 Register configuration 'wrappingColor'
2018-11-21 08:11 Register configuration 'powerTakeOff'
2018-11-21 08:11 Register configuration 'trailer'
2018-11-21 08:11 Register workAreaType 'COMBINECHOPPER'
2018-11-21 08:11 Register workAreaType 'COMBINESWATH'
2018-11-21 08:11 Register workAreaType 'FRUITPREPARER'
2018-11-21 08:11 Register workAreaType 'BALER'
2018-11-21 08:11 Register configuration 'tensionBelts'
2018-11-21 08:11 Register workAreaType 'MOWER'
2018-11-21 08:11 Register workAreaType 'CULTIVATOR'
2018-11-21 08:11 Register workAreaType 'SPRAYER'
2018-11-21 08:11 Register configuration 'wheel'
2018-11-21 08:11 Register configuration 'rimColor'
2018-11-21 08:11 Register configuration 'pipe'
2018-11-21 08:11 Register workAreaType 'SOWINGMACHINE'
2018-11-21 08:11 Register workAreaType 'CUTTER'
2018-11-21 08:11 Register workAreaType 'WINDROWER'
2018-11-21 08:11 Register configuration 'inputAttacherJoint'
2018-11-21 08:11 Register workAreaType 'TEDDER'
2018-11-21 08:11 Register workAreaType 'ROLLER'
2018-11-21 08:11 Register configuration 'cover'
2018-11-21 08:11 Register configuration 'folding'
2018-11-21 08:11 Register configuration 'fillUnit'
2018-11-21 08:11 Register configuration 'buyableBaleAmount'
2018-11-21 08:11 Register configuration 'fillVolume'
2018-11-21 08:11 data/shared/connectionHoses/hoses.i3d (34.96 ms)
2018-11-21 08:11 data/shared/connectionHoses/connectors.i3d (7.93 ms)
2018-11-21 08:11 data/shared/connectionHoses/hoseMaterialHolder.i3d (1.33 ms)
2018-11-21 08:11 data/sky/sky.i3d (1.00 ms)
2018-11-21 08:11 data/sky/rain.i3d (1.22 ms)
2018-11-21 08:11 data/foliage/sugarbeet.i3d (3.83 ms)
2018-11-21 08:11 data/foliage/oilseedRadish.i3d (1.41 ms)
2018-11-21 08:11 Enabled withering
2018-11-21 08:11 data/vehicles/train/locomotive01/locomotive01.i3d (51.55 ms)
2018-11-21 08:11 data/store/ui/shop.i3d (40.49 ms)
2018-11-21 08:11 data/shared/materialHolders/glowEffectMaterialHolder.i3d (0.76 ms)
2018-11-21 08:11 data/store/ui/cube.i3d (3.05 ms)
2018-11-21 08:11 data/store/ui/sphere.i3d (0.51 ms)
2018-11-21 08:11 data/vehicles/train/wagonGrain/wagonGrain.i3d (47.63 ms)
2018-11-21 08:11 data/vehicles/train/wagonWoodChips/wagonWoodChips.i3d (6.51 ms)
2018-11-21 08:11 data/vehicles/train/wagonTimber/wagonTimber.i3d (4.76 ms)
2018-11-21 08:11 data/vehicles/train/wagonSugarbeets/wagonSugarbeets.i3d (8.56 ms)
2018-11-21 08:11 data/vehicles/train/wagonVehicles/wagonVehicles.i3d (3.81 ms)
2018-11-21 08:11 data/vehicles/kroeger/TKD302/TKD302.i3d (22.44 ms)
2018-11-21 08:11 data/shared/assets/wheelChocks/wheelChockSupport01.i3d (1.25 ms)
2018-11-21 08:11 data/shared/wheels/hubs/hubs.i3d (26.11 ms)
2018-11-21 08:11 data/shared/assets/wheelChocks/wheelChock01.i3d (1.26 ms)
2018-11-21 08:11 data/shared/wheels/trelleborg/TwinRadial/R22_5_TwinRadial.i3d (4.12 ms)
2018-11-21 08:11 data/shared/wheels/rims/rim001.i3d (2.44 ms)
2018-11-21 08:11 data/particleSystems/shared/wheelEmitterShape.i3d (0.66 ms)
2018-11-21 08:11 data/shared/assets/lights/lizard/rear3ChamberLight_01.i3d (1.73 ms)
2018-11-21 08:11 data/shared/assets/lights/lizard/sideMarker_01.i3d (1.46 ms)
2018-11-21 08:11 data/shared/assets/lights/lizard/sideMarker_04Orange.i3d (1.20 ms)
2018-11-21 08:11 data/vehicles/fendt/mt1100/mt1100.i3d (58.42 ms)
2018-11-21 08:11 data/shared/wheels/crawlers/agco/agcoCrawlersMT.i3d (10.35 ms)
2018-11-21 08:11 data/particleSystems/shared/exhaust.i3d (0.77 ms)
2018-11-21 08:11 data/shared/assets/reflectors/lizard/yellowRound_03.i3d (1.48 ms)
2018-11-21 08:11 data/shared/assets/reflectors/lizard/redRound_02.i3d (0.35 ms)
2018-11-21 08:11 data/shared/assets/lights/lizard/workingLightCircle_01.i3d (0.88 ms)
2018-11-21 08:11 data/shared/assets/lights/lizard/workingLightOval_01.i3d (1.42 ms)
2018-11-21 08:11 data/shared/assets/beaconLights/lizard/beaconLight02.i3d (1.86 ms)
2018-11-21 08:11 data/shared/assets/toolbarWide.i3d (1.34 ms)
2018-11-21 08:11 data/vehicles/bockmann/bigMasterWesternWCF/bigMasterWesternWCF.i3d (21.45 ms)
2018-11-21 08:11 data/shared/assets/wheelChocks/wheelChock04.i3d (1.78 ms)
2018-11-21 08:11 data/shared/wheels/lizard/implement/R16.i3d (4.32 ms)
2018-11-21 08:11 data/shared/wheels/rims/bockmann/rim001.i3d (2.93 ms)
2018-11-21 08:11 data/vehicles/lizard/pickup2014/pickup2014.i3d (32.58 ms)
2018-11-21 08:11 C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 19/pdlc/FS19_mahindraRetriever/retriever.i3d (107.41 ms)
2018-11-21 08:11 data/shared/wheels/lizard/atv/_27x9_14.i3d (2.38 ms)
2018-11-21 08:11 data/shared/wheels/rims/mahindra/x9_14.i3d (3.23 ms)
2018-11-21 08:11 data/vehicles/joskin/joskinAquaTrans7300/joskinAquaTrans7300.i3d (13.08 ms)
2018-11-21 08:11 data/shared/wheels/trelleborg/T404/R22_5_T404.i3d (7.91 ms)
2018-11-21 08:11 data/shared/assets/lights/lizard/rearMultipointLight_03.i3d (1.89 ms)
2018-11-21 08:11 data/shared/assets/reflectors/lizard/bigTriangle.i3d (1.24 ms)
2018-11-21 08:11 data/vehicles/valtra/TSeries/TSeries.i3d (62.32 ms)
2018-11-21 08:11 data/shared/wheels/nokian/TRI2/R30_TRI2.i3d (13.61 ms)
2018-11-21 08:11 data/shared/wheels/nokian/TRI2/R42_TRI2.i3d (1.81 ms)
2018-11-21 08:11 data/shared/assets/upperLinks/walterscheid03.i3d (2.87 ms)
2018-11-21 08:11 data/shared/assets/toolbar.i3d (0.67 ms)
2018-11-21 08:11 data/shared/assets/upperLinks/walterscheid01.i3d (0.71 ms)
2018-11-21 08:11 C:/Users/chris/Documents/My Games/FarmingSimulator2019/mods/FS19_Fendt1000VarioBlackbeauty/vario1000.i3d (439.61 ms)
2018-11-21 08:11 Warning (C:/Users/chris/Documents/My Games/FarmingSimulator2019/mods/FS19_Fendt1000VarioBlackbeauty/vario1000.xml): I3D file offers '3' objects, but '1' components have been loaded!
2018-11-21 08:11 data/shared/wheels/trelleborg/TM1000/R38_TM1000.i3d (7.29 ms)
2018-11-21 08:11 data/shared/wheels/trelleborg/TM1000/R46_TM1000.i3d (1.59 ms)
2018-11-21 08:11 data/shared/assets/upperLinks/walterscheid04.i3d (0.85 ms)
2018-11-21 08:11 data/vehicles/amazone/condor15001/condor15001.i3d (40.69 ms)
2018-11-21 08:11 data/shared/wheels/trelleborg/TwinRadial/R26_5_TwinRadial.i3d (0.94 ms)
2018-11-21 08:11 data/shared/wheels/trelleborg/AW305/R16_AW305.i3d (6.56 ms)
2018-11-21 08:11 data/shared/assets/lights/lizard/frontLightRectangle_02.i3d (1.53 ms)
2018-11-21 08:11 data/shared/assets/lights/lizard/rearLightCircleLEDRed_01.i3d (1.39 ms)
2018-11-21 08:11 data/vehicles/bednar/sm18/sm18.i3d (60.99 ms)
2018-11-21 08:11 data/shared/wheels/trelleborg/AW305/R15_3_AW305.i3d (0.64 ms)
2018-11-21 08:11 data/shared/assets/lights/lizard/frontLightRectangle_01.i3d (1.21 ms)
2018-11-21 08:11 data/shared/assets/lights/lizard/rear2ChamberLight_01.i3d (1.33 ms)
2018-11-21 08:11 data/shared/assets/reflectors/lizard/whiteRound_01.i3d (0.36 ms)
2018-11-21 08:11 data/shared/assets/reflectors/lizard/redTriangle_01.i3d (0.35 ms)
2018-11-21 08:11 data/vehicles/johnDeere/series8RT/series8RT.i3d (144.85 ms)
2018-11-21 08:11 data/shared/assets/starfire.i3d (3.24 ms)
2018-11-21 08:11 data/shared/wheels/crawlers/johnDeere/8RT/8RT.i3d (14.31 ms)
2018-11-21 08:11 data/shared/assets/beaconLights/lizard/beaconLight07.i3d (1.43 ms)
2018-11-21 08:11 data/shared/assets/upperLinks/johnDeere8RTUpperlink.i3d (1.34 ms)
2018-11-21 08:11 data/vehicles/kuhn/kuhnLSB1290D/kuhnLSB1290D.i3d (45.72 ms)
2018-11-21 08:11 data/shared/wheels/hubs/hubSmall01.i3d (1.29 ms)
2018-11-21 08:11 data/shared/wheels/trelleborg/T510/R06_T510.i3d (1.79 ms)
2018-11-21 08:11 data/shared/assets/lights/lizard/rearPlateNumberLight_01.i3d (1.36 ms)
2018-11-21 08:11 data/shared/assets/lights/lizard/sideMarker_02.i3d (1.31 ms)
2018-11-21 08:11 data/shared/assets/beaconLights/lizard/beaconLight01.i3d (0.47 ms)
2018-11-21 08:11 data/shared/assets/powerTakeOffs/walterscheidWWZ.i3d (2.87 ms)
2018-11-21 08:11 data/vehicles/caseIH/magnum/magnum.i3d (53.31 ms)
2018-11-21 08:11 data/shared/wheels/trelleborg/TM1000/R30_TM1000.i3d (0.96 ms)
2018-11-21 08:11 data/shared/wheels/crawlers/lizard/crawler.i3d (14.64 ms)
2018-11-21 08:11 data/shared/assets/lights/lizard/workingLightOval_02.i3d (1.32 ms)
2018-11-21 08:11 data/placeables/mapDE/sellingStationGeneric/sellingStationGeneric.i3d (2.87 ms)
2018-11-21 08:11 data/placeables/mapDE/gasStation/gasStation.i3d (0.36 ms)
2018-11-21 08:11 data/placeables/mapDE/bga/bga.i3d (1.83 ms)
2018-11-21 08:11 data/placeables/sheds/easyShed01.i3d (11.13 ms)
2018-11-21 08:11 data/placeables/waterTank/waterTank.i3d (2.95 ms)
2018-11-21 08:11 data/placeables/mapDE/sellingStationWood/sellingStationWood.i3d (0.56 ms)
2018-11-21 08:11 data/placeables/animalHusbandry/husbandryCowLarge.i3d (41.05 ms)
2018-11-21 08:11 data/placeables/mapDE/trainSystem/trainSystem.i3d (4.16 ms)
2018-11-21 08:11 data/placeables/animalHusbandry/husbandryHorseLarge.i3d (8.17 ms)
2018-11-21 08:11 data/placeables/mapDE/sellingStationVehicles/sellingStationVehicles.i3d (0.44 ms)
2018-11-21 08:11 data/placeables/mapDE/waterFillTriggers/waterFillTriggers.i3d (0.41 ms)
2018-11-21 08:11 data/placeables/mapDE/grainElevatorEast/grainElevatorEast.i3d (1.93 ms)
2018-11-21 08:11 data/placeables/mapDE/trainStationMill/trainStationMill.i3d (0.86 ms)
2018-11-21 08:11 data/placeables/mapDE/sellingStationBales/sellingStationBales.i3d (0.36 ms)
2018-11-21 08:11 data/placeables/limeStation/limeStation.i3d (2.82 ms)
2018-11-21 08:11 data/placeables/animalHusbandry/husbandryPigSmall.i3d (11.87 ms)
2018-11-21 08:11 data/placeables/mapDE/farmBuildings/farmHouse.i3d (52.05 ms)
2018-11-21 08:11 data/placeables/animalHusbandry/husbandrySheepSmall.i3d (5.56 ms)
2018-11-21 08:11 data/placeables/doghouse/doghouse.i3d (2.94 ms)
2018-11-21 08:11 data/objects/dogBall/dogBall.i3d (0.74 ms)
2018-11-21 08:11 data/placeables/mapDE/sellingStationWool/sellingStationWool.i3d (0.41 ms)
2018-11-21 08:11 data/placeables/mapDE/sellingStationWoodChips/sellingStationWoodChips.i3d (1.99 ms)
2018-11-21 08:11 data/placeables/mapDE/railroadSilo01/railroadSilo01.i3d (1.16 ms)
2018-11-21 08:11 data/placeables/mapDE/railroadSilo02/railroadSilo02.i3d (1.04 ms)
2018-11-21 08:11 data/placeables/farmSilos/farmSiloSmall.i3d (8.55 ms)
2018-11-21 08:11 dataS2/character/dog/dog.i3d (83.58 ms)
2018-11-21 08:11 dataS2/character/humans/player/player01.i3d (494.82 ms)
2018-11-21 08:11 Setting 'Radio Volume': 0.5
2018-11-21 08:11 Setting 'Vehicle Volume': 0.80000001192093
2018-11-21 08:11 Setting 'Environment Volume': 0.80000001192093
2018-11-21 08:11 Setting 'GUI Volume': 0.5
2018-11-21 08:12 Game saved successfully.
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 1.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1050 Ti
Version: 25.21.14.1694 (12.11.2018)
Revision: 161
Feature level: DirectX 11
Windowed Mode : off
V-Sync : on
Effective Window Resolution: 1920 x 1080
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (auto)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box false
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Bloom Quality: 4
SSAO Quality: 12
DOF: Enabled
Cloud Quality: 3
Setting 'Master Volume': 1
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.5
Setting 'Vehicle Volume': 0.80000001192093
Setting 'Environment Volume': 0.80000001192093
Setting 'GUI Volume': 0.5
Setting 'Master Volume': 1
Setting 'Music Volume': 0.69999998807907
Farming Simulator 19 (Steam)
Version: 1.1.0.0 b3037
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: fr
Time: 2018-11-21 08:12:11
Load mod: FS19_mahindraRetriever (Version: 1.0.0.0) (Hash: e0afcef487f47e2ae12d52199160141e)
Load mod: FS19_EstanciaLapacho (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_EstanciaLapacho to use it in multiplayer.
Error: Failed to open xml file 'C:/Users/chris/Documents/My Games/FarmingSimulator2019/mods/FS19_farmSilo_prefab/modDesc.xml'.
Load mod: FS19_farmSilo_prefab
Error: Missing descVersion attribute in mod FS19_farmSilo_prefab
Load mod: FS19_Felsubrunn (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_Felsubrunn to use it in multiplayer.
Load mod: FS19_Fendt1000VarioBlackbeauty (Version: 1.0.0.0) (Hash: 4cb7dd52a604e7add2b625b6ade88559)
Load mod: FS19_Large_Grain_Silo (Version: 1.0.1.0)
Load mod: FS19_MultiLager_Maurice (Version: 1.1) (Hash: b5a8beaa10975b96f9201de2c412e254)
Load mod: FS19_Placeable_MeridianSeedsFill (Version: 1.0.0.0) (Hash: b0c81d745289b1f5b9541f74891547de)
Error: Failed to open xml file 'C:/Users/chris/Documents/My Games/FarmingSimulator2019/mods/FS19_treeBirch_prefab/modDesc.xml'.
Load mod: FS19_treeBirch_prefab
Error: Missing descVersion attribute in mod FS19_treeBirch_prefab
Error: Failed to open xml file 'C:/Users/chris/Documents/My Games/FarmingSimulator2019/mods/FS19_vehicleShop_prefab/modDesc.xml'.
Load mod: FS19_vehicleShop_prefab
Error: Missing descVersion attribute in mod FS19_vehicleShop_prefab
Error: Failed to open xml file 'C:/Users/chris/Documents/My Games/FarmingSimulator2019/mods/trees/modDesc.xml'.
Load mod: trees (Hash: 634cd047a8198803717ee21b06f42d89)
Error: Missing descVersion attribute in mod trees
dataS2/character/humans/characterAnimation.i3d (100.19 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (43.98 ms)
1
2018-11-21 08:12 Application quit
Je me promène toujours la braguette ouverte. Des fois qu'il faudrait que je compte jusqu'à 11. [Coluche]
User avatar
Farmer1602
Moderator
Posts: 5227
Joined: Wed Oct 01, 2014 9:01 am
Location: Picardie (02)

Re: sauvegarde de giant editor

Post by Farmer1602 »

Ok, attention les mods identifiés en Prefab! sont des mods a intégrer sur une map sous Giant Editor.
Il est donc normal que tu ne les trouves pas en jeu.

Bonne continuation
Farmer1602 joueur sur PC
"Ce n'est pas parce qu'on vieillit qu'on arrête de jouer, mais c'est parce qu'on arrête de jouer qu'on vieillit."
Site Officiel
Consignes Pour publier son fichier LOG
Consignes Pour publier vos images sur le forum, lien du serveur gratuit de GIANTS
Guide pratique du Bugtracker Giants pour vos les Feedback.
User avatar
Sowen
Posts: 12
Joined: Tue Nov 20, 2018 7:05 am
Location: Montpellier

Re: sauvegarde de giant editor

Post by Sowen »

ah ok, ben je te remercie, j'aurais bien autre chose a demander.
Bonne journée
Sowen
Je me promène toujours la braguette ouverte. Des fois qu'il faudrait que je compte jusqu'à 11. [Coluche]
Locked