Hallöchen,
ich habe mir ein Mod (trecker) aus LS15 in den LS17 konvertiert.
Soweit funktioniert auch alles bis ich mir eben ein Frontlader gekauft habe.
Ich kann den Frontlader problemlos an den Trecker machen und auch benutzen.
Wenn ich den Frontlader dann aber wieder abmachen möchte funktioniert dieses nicht und bekomme folgenden log eintrag:
Error: Running LUA method 'update'.
dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua:0: attempt to index field 'frontloaderAttacher' (a nil value)
mehr steht leider nicht in der log drin ich hoffe das mir einer Helfen kann..
Vielen dank schon mal im Vorraus
Snake82
Error: Running LUA method 'update'. dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua:0: attempt to index f
Eure Foren für alle Diskussionen rund ums Thema Modding.
11 posts
Page 1 of 1
Re: Error: Running LUA method 'update'. dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua:0: attempt to ind
Hallo,
wir packen jetzt schnell unsere Glaskugel aus und schauen woran es liegt...
Ohne Log und genauere Infos wird dir keiner helfen können, zb. die xml des Fendt
LG
Devil
wir packen jetzt schnell unsere Glaskugel aus und schauen woran es liegt...
Ohne Log und genauere Infos wird dir keiner helfen können, zb. die xml des Fendt
LG
Devil
VG
Devil
Because as it is always so beautiful, „After the patch, is before the patch“.
Hunde die bellen, beißen nicht? -> nun, ich bin kein Hund. -> Ich belle nicht. - Ich Beiße!
Devil
Because as it is always so beautiful, „After the patch, is before the patch“.
Hunde die bellen, beißen nicht? -> nun, ich bin kein Hund. -> Ich belle nicht. - Ich Beiße!
Re: Error: Running LUA method 'update'. dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua:0: attempt to ind
Hallo RC-Devil,
erstmal danke für deine Antwort.
Was in der Log steht habe ich ja schon gepostet und zwar das:
Error: Running LUA method 'update'.
dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua:0: attempt to index field 'frontloaderAttacher' (a nil value)
Mehr steht dazu leider net. Die xml datei des Fahrzeug habe ich gar net dran gedacht hier ist sie:
erstmal danke für deine Antwort.
Was in der Log steht habe ich ja schon gepostet und zwar das:
Error: Running LUA method 'update'.
dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua:0: attempt to index field 'frontloaderAttacher' (a nil value)
Mehr steht dazu leider net. Die xml datei des Fahrzeug habe ich gar net dran gedacht hier ist sie:
- deutzBergziege18660oi.xml
- Fahrzeug xml
- (15.95 KiB) Downloaded 357 times
Re: Error: Running LUA method 'update'. dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua:0: attempt to ind
im LS17 haben die Frontlader andere Einträge:
<attacherJoint index="0>5|3|0|0" jointType="attachableFrontloader" upperRotation="0 0 0" lowerRotation="0 0 0" lowerTransLimit="0 0 0" lowerRotLimit="0 0 0" moveTime="2">
<schema position="0 0.4" rotation="0" invertX="true" />
</attacherJoint>
<attacherJoint index="0>5|3|0|0" jointType="attachableFrontloader" upperRotation="0 0 0" lowerRotation="0 0 0" lowerTransLimit="0 0 0" lowerRotLimit="0 0 0" moveTime="2">
<schema position="0 0.4" rotation="0" invertX="true" />
</attacherJoint>
Re: Error: Running LUA method 'update'. dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua:0: attempt to ind
Hallo HeinzS,
danke für deine Antowort.
Leider hat das nicht geklappt habe nun die besagte stelle geändert und sieht nun so aus:
<attacherJoint index="0>40|0" jointType="attachableFrontloader" upperRotation="0 0 0" lowerRotation="0 0 0" lowerRotLimit="0 0 0" lowerTransLimit="0 0 0" moveTime="2">
<schema position="0 0.4" rotation="0" invertX="true"/>
</attacherJoint>
leider bekomme ich immer noch die gleiche fehlermeldung.
hier nochmal die ganze xml datei nur für alle fälle..
danke für deine Antowort.
Leider hat das nicht geklappt habe nun die besagte stelle geändert und sieht nun so aus:
<attacherJoint index="0>40|0" jointType="attachableFrontloader" upperRotation="0 0 0" lowerRotation="0 0 0" lowerRotLimit="0 0 0" lowerTransLimit="0 0 0" moveTime="2">
<schema position="0 0.4" rotation="0" invertX="true"/>
</attacherJoint>
leider bekomme ich immer noch die gleiche fehlermeldung.
hier nochmal die ganze xml datei nur für alle fälle..
- deutzBergziege18660oi.xml
- Fahrzeug XML
- (15.95 KiB) Downloaded 299 times
Re: Error: Running LUA method 'update'. dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua:0: attempt to ind
die Giants Fahrzeuge haben auch noch diese Einträge:
<functions>
<function>$l10n_function_tractor</function>
<function>$l10n_function_tractorFrontloader</function>
</functions>
<functions>
<function>$l10n_function_tractor</function>
<function>$l10n_function_tractorFrontloader</function>
</functions>
Re: Error: Running LUA method 'update'. dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua:0: attempt to ind
Hallo an alle,
ich habe leider dasselbe Problem wie der TE... Leider komme ich auch irgendwie nicht weiter.
Die XML des Mods sieht so aus:
Beim Versuch einen anbaubaren Frontlader abzubauen, kommt dieser Logfehler:
In der Scriptdoku von Giants finde ich, dass in der FrontloaderAttacher.lua in der Zeile 73, wie in der Fehlermeldung ausgegeben wird, dieser Eintrag zu finden sein dürfte:
if self.frontloaderAttacher.frontAxisJoint ~= nil then
Leider kann ich mir keinen Reim daraus machen... Vielleicht hat ja einer der Experten eine Idee?
ich habe leider dasselbe Problem wie der TE... Leider komme ich auch irgendwie nicht weiter.
Die XML des Mods sieht so aus:
<?xml version="1.0" encoding="utf-8" standalone="no" ?> <vehicle type="tractor"> <annotation>Ago-Systemtech</annotation> <filename>JD7R.i3d</filename> <storeData> <name> <en>JD7R</en></name> <specs> <power>215</power> <maxSpeed>50</maxSpeed> </specs> <functions> <function>$l10n_function_tractor</function> <function>$l10n_function_tractorFrontloader</function> </functions> <image>store7215.dds</image> <price>185000</price> <dailyUpkeep>240</dailyUpkeep> <lifetime>600</lifetime> <rotation>0</rotation> <brand>JOHNDEERE</brand> <category>tractors</category> <fieldJob sizeCategory="3" typeCategory="tractor" hasFrontAndBackHydraulics="true"/> <vertexBufferMemoryUsage>4047572</vertexBufferMemoryUsage> <indexBufferMemoryUsage>1028328</indexBufferMemoryUsage> <textureMemoryUsage>34035440</textureMemoryUsage> <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage> <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage> </storeData> <typeDesc>$l10n_typeDesc_tractor</typeDesc> <wheelConfigurations> <wheelConfiguration name="TM600_Singles" price="0"> <wheels autoRotateBackSpeed="1.6"> <wheel rotSpeed="70" rotMax="31" rotMin="-31" restLoad="5.2" repr="0>0|0" driveNode="0>0|0|1" fenderNode="0>0|0|0" fenderRotMin="-22" deltaY="0.03" frictionScale="3" radius=".811" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true" hasParticles="true"/> <wheel rotSpeed="70" rotMax="31" rotMin="-31" restLoad="5.2" repr="0>1|0" driveNode="0>1|0|1" fenderNode="0>1|0|0" fenderRotMin="-22" deltaY="0.03" frictionScale="3" radius=".811" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true" hasParticles="true"/> <wheel rotSpeed="0" restLoad="4.5" repr="0>2" deltaY="0.08" frictionScale="3" radius="1.05" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true" hasParticles="true"/> <wheel rotSpeed="0" restLoad="4.5" repr="0>3" deltaY="0.08" frictionScale="3" radius="1.05" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true" hasParticles="true"/> </wheels> <!--TM600--> <!--Front--> <objectChange node="0>0|0|1|0|0" visibilityActive="true"/> <objectChange node="0>1|0|1|0|0" visibilityActive="true"/> <!--Outer--> <objectChange node="0>0|0|1|0|0|1" visibilityActive="false"/> <objectChange node="0>1|0|1|0|0|1" visibilityActive="false"/> <!--TM800--> <!--Front--> <objectChange node="0>0|0|1|0|1" visibilityActive="false"/> <objectChange node="0>1|0|1|0|1" visibilityActive="false"/> <!--TM900--> <!--Front--> <objectChange node="0>0|0|1|0|2" visibilityActive="false"/> <objectChange node="0>1|0|1|0|2" visibilityActive="false"/> <!--TM600--> <!--Back--> <objectChange node="0>2|0" visibilityActive="true"/> <objectChange node="0>3|0" visibilityActive="true"/> <!--Outer--> <objectChange node="0>2|0|1" visibilityActive="false"/> <objectChange node="0>3|0|1" visibilityActive="false"/> <!--TM600--> <!--Back--> <!--Triple--> <objectChange node="0>2|1" visibilityActive="false"/> <objectChange node="0>3|1" visibilityActive="false"/> <!--TM800--> <!--Back--> <objectChange node="0>2|2" visibilityActive="false"/> <objectChange node="0>3|2" visibilityActive="false"/> <!--TM900--> <!--Back--> <objectChange node="0>2|3" visibilityActive="false"/> <objectChange node="0>3|3" visibilityActive="false"/> <!--TM800 Single --> <!--Front--> <objectChange node="0>0|0|1|0|3" visibilityActive="false"/> <objectChange node="0>1|0|1|0|3" visibilityActive="false"/> <!--Back--> <objectChange node="0>2|4" visibilityActive="false"/> <objectChange node="0>3|4" visibilityActive="false"/> <!--ColFront--> <objectChange node="0>12|0" translationActive="-0.2 0 0"/> <objectChange node="0>12|1" translationActive="0.2 0 0"/> <!--ColBack--> <objectChange node="0>13|0" translationActive="-0.5 0 0"/> <objectChange node="0>13|1" translationActive="0.5 0 0"/> </wheelConfiguration> <wheelConfiguration name="TM600_BackDual" price="0"> <wheels autoRotateBackSpeed="1.6"> <wheel rotSpeed="70" rotMax="31" rotMin="-31" restLoad="3.79" repr="0>0|0" driveNode="0>0|0|1" fenderNode="0>0|0|0" fenderRotMin="-22" deltaY="0.03" frictionScale="3" radius=".811" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="70" rotMax="31" rotMin="-31" restLoad="3.79" repr="0>1|0" driveNode="0>1|0|1" fenderNode="0>1|0|0" fenderRotMin="-22" deltaY="0.03" frictionScale="3" radius=".811" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="0" restLoad="3.18" repr="0>2" deltaY="0.08" frictionScale="3" radius="1.05" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="0" restLoad="3.18" repr="0>3" deltaY="0.08" frictionScale="3" radius="1.05" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> </wheels> <!--TM600--> <!--Front--> <objectChange node="0>0|0|1|0|0" visibilityActive="true"/> <objectChange node="0>1|0|1|0|0" visibilityActive="true"/> <!--Outer--> <objectChange node="0>0|0|1|0|0|1" visibilityActive="false"/> <objectChange node="0>1|0|1|0|0|1" visibilityActive="false"/> <!--TM800--> <!--Front--> <objectChange node="0>0|0|1|0|1" visibilityActive="false"/> <objectChange node="0>1|0|1|0|1" visibilityActive="false"/> <!--TM900--> <!--Front--> <objectChange node="0>0|0|1|0|2" visibilityActive="false"/> <objectChange node="0>1|0|1|0|2" visibilityActive="false"/> <!--TM600--> <!--Back--> <objectChange node="0>2|0" visibilityActive="true"/> <objectChange node="0>3|0" visibilityActive="true"/> <!--Outer--> <objectChange node="0>2|0|1" visibilityActive="true"/> <objectChange node="0>3|0|1" visibilityActive="true"/> <!--TM600--> <!--Back--> <!--Triple--> <objectChange node="0>2|1" visibilityActive="false"/> <objectChange node="0>3|1" visibilityActive="false"/> <!--TM800--> <!--Back--> <objectChange node="0>2|2" visibilityActive="false"/> <objectChange node="0>3|2" visibilityActive="false"/> <!--TM900--> <!--Back--> <objectChange node="0>2|3" visibilityActive="false"/> <objectChange node="0>3|3" visibilityActive="false"/> <!--TM800 Single --> <!--Front--> <objectChange node="0>0|0|1|0|3" visibilityActive="false"/> <objectChange node="0>1|0|1|0|3" visibilityActive="false"/> <!--Back--> <objectChange node="0>2|4" visibilityActive="false"/> <objectChange node="0>3|4" visibilityActive="false"/> <!--ColFront--> <objectChange node="0>12|0" translationActive="-0.2 0 0"/> <objectChange node="0>12|1" translationActive="0.2 0 0"/> <!--ColBack--> <objectChange node="0>13|0" translationActive="-0.5 0 0"/> <objectChange node="0>13|1" translationActive="0.5 0 0"/> </wheelConfiguration> <wheelConfiguration name="TM600_Duals" price="0"> <wheels autoRotateBackSpeed="1.6"> <wheel rotSpeed="70" rotMax="31" rotMin="-31" restLoad="3.79" repr="0>0|0" driveNode="0>0|0|1" fenderNode="0>0|0|0" fenderRotMin="-22" deltaY="0.03" frictionScale="3" radius=".811" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="70" rotMax="31" rotMin="-31" restLoad="3.79" repr="0>1|0" driveNode="0>1|0|1" fenderNode="0>1|0|0" fenderRotMin="-22" deltaY="0.03" frictionScale="3" radius=".811" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="0" restLoad="3.18" repr="0>2" deltaY="0.08" frictionScale="3" radius="1.05" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="0" restLoad="3.18" repr="0>3" deltaY="0.08" frictionScale="3" radius="1.05" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> </wheels> <!--TM600--> <!--Front--> <objectChange node="0>0|0|1|0|0" visibilityActive="true"/> <objectChange node="0>1|0|1|0|0" visibilityActive="true"/> <!--TM800--> <!--Front--> <objectChange node="0>0|0|1|0|1" visibilityActive="false"/> <objectChange node="0>1|0|1|0|1" visibilityActive="false"/> <!--TM900--> <!--Front--> <objectChange node="0>0|0|1|0|2" visibilityActive="false"/> <objectChange node="0>1|0|1|0|2" visibilityActive="false"/> <!--TM600--> <!--Back--> <objectChange node="0>2|0" visibilityActive="true"/> <objectChange node="0>3|0" visibilityActive="true"/> <!--TM600--> <!--Back--> <!--Triple--> <objectChange node="0>2|1" visibilityActive="false"/> <objectChange node="0>3|1" visibilityActive="false"/> <!--TM800--> <!--Back--> <objectChange node="0>2|2" visibilityActive="false"/> <objectChange node="0>3|2" visibilityActive="false"/> <!--TM900--> <!--Back--> <objectChange node="0>2|3" visibilityActive="false"/> <objectChange node="0>3|3" visibilityActive="false"/> <!--TM800 Single --> <!--Front--> <objectChange node="0>0|0|1|0|3" visibilityActive="false"/> <objectChange node="0>1|0|1|0|3" visibilityActive="false"/> <!--Back--> <objectChange node="0>2|4" visibilityActive="false"/> <objectChange node="0>3|4" visibilityActive="false"/> <!--ColFront--> <objectChange node="0>12|0" translationActive="0 0 0"/> <objectChange node="0>12|1" translationActive="0 0 0"/> <!--ColBack--> <objectChange node="0>13|0" translationActive="-0.3 0 0"/> <objectChange node="0>13|1" translationActive="0.3 0 0"/> </wheelConfiguration> <wheelConfiguration name="TM600_Triples" price="0"> <wheels autoRotateBackSpeed="1.6"> <wheel rotSpeed="70" rotMax="31" rotMin="-31" restLoad="3.79" repr="0>0|0" driveNode="0>0|0|1" fenderNode="0>0|0|0" fenderRotMin="-22" deltaY="0.03" frictionScale="3" radius=".811" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="70" rotMax="31" rotMin="-31" restLoad="3.79" repr="0>1|0" driveNode="0>1|0|1" fenderNode="0>1|0|0" fenderRotMin="-22" deltaY="0.03" frictionScale="3" radius=".811" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="0" restLoad="3.18" repr="0>2" deltaY="0.08" frictionScale="3" radius="1.05" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="0" restLoad="3.18" repr="0>3" deltaY="0.08" frictionScale="3" radius="1.05" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> </wheels> <!--TM600--> <!--Front--> <objectChange node="0>0|0|1|0|0" visibilityActive="true"/> <objectChange node="0>1|0|1|0|0" visibilityActive="true"/> <!--TM800--> <!--Front--> <objectChange node="0>0|0|1|0|1" visibilityActive="false"/> <objectChange node="0>1|0|1|0|1" visibilityActive="false"/> <!--TM900--> <!--Front--> <objectChange node="0>0|0|1|0|2" visibilityActive="false"/> <objectChange node="0>1|0|1|0|2" visibilityActive="false"/> <!--TM600--> <!--Back--> <objectChange node="0>2|0" visibilityActive="false"/> <objectChange node="0>3|0" visibilityActive="false"/> <!--TM600--> <!--Back--> <!--Triple--> <objectChange node="0>2|1" visibilityActive="true"/> <objectChange node="0>3|1" visibilityActive="true"/> <!--TM800--> <!--Back--> <objectChange node="0>2|2" visibilityActive="false"/> <objectChange node="0>3|2" visibilityActive="false"/> <!--TM900--> <!--Back--> <objectChange node="0>2|3" visibilityActive="false"/> <objectChange node="0>3|3" visibilityActive="false"/> <!--TM800 Single --> <!--Front--> <objectChange node="0>0|0|1|0|3" visibilityActive="false"/> <objectChange node="0>1|0|1|0|3" visibilityActive="false"/> <!--Back--> <objectChange node="0>2|4" visibilityActive="false"/> <objectChange node="0>3|4" visibilityActive="false"/> <!--ColFront--> <objectChange node="0>12|0" translationActive="0 0 0"/> <objectChange node="0>12|1" translationActive="0 0 0"/> <!--ColBack--> <objectChange node="0>13|0" translationActive="-0.2 0 0"/> <objectChange node="0>13|1" translationActive="0.2 0 0"/> </wheelConfiguration> <wheelConfiguration name="TM800_Duals" price="0"> <wheels autoRotateBackSpeed="1.6"> <wheel rotSpeed="70" rotMax="31" rotMin="-31" restLoad="3.79" repr="0>0|0" driveNode="0>0|0|1" fenderNode="0>0|0|0" fenderRotMin="-22" deltaY="0.03" frictionScale="3" radius=".811" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="70" rotMax="31" rotMin="-31" restLoad="3.79" repr="0>1|0" driveNode="0>1|0|1" fenderNode="0>1|0|0" fenderRotMin="-22" deltaY="0.03" frictionScale="3" radius=".811" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="0" restLoad="3.18" repr="0>2" deltaY="0.08" frictionScale="3" radius="1.05" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="0" restLoad="3.18" repr="0>3" deltaY="0.08" frictionScale="3" radius="1.05" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> </wheels> <!--TM600--> <!--Front--> <objectChange node="0>0|0|1|0|0" visibilityActive="false"/> <objectChange node="0>1|0|1|0|0" visibilityActive="false"/> <!--TM800--> <!--Front--> <objectChange node="0>0|0|1|0|1" visibilityActive="true"/> <objectChange node="0>1|0|1|0|1" visibilityActive="true"/> <!--TM900--> <!--Front--> <objectChange node="0>0|0|1|0|2" visibilityActive="false"/> <objectChange node="0>1|0|1|0|2" visibilityActive="false"/> <!--TM600--> <!--Back--> <objectChange node="0>2|0" visibilityActive="false"/> <objectChange node="0>3|0" visibilityActive="false"/> <!--TM600--> <!--Back--> <!--Triple--> <objectChange node="0>2|1" visibilityActive="false"/> <objectChange node="0>3|1" visibilityActive="false"/> <!--TM800--> <!--Back--> <objectChange node="0>2|2" visibilityActive="true"/> <objectChange node="0>3|2" visibilityActive="true"/> <!--TM900--> <!--Back--> <objectChange node="0>2|3" visibilityActive="false"/> <objectChange node="0>3|3" visibilityActive="false"/> <!--TM800 Single --> <!--Front--> <objectChange node="0>0|0|1|0|3" visibilityActive="false"/> <objectChange node="0>1|0|1|0|3" visibilityActive="false"/> <!--Back--> <objectChange node="0>2|4" visibilityActive="false"/> <objectChange node="0>3|4" visibilityActive="false"/> <!--ColFront--> <objectChange node="0>12|0" translationActive="0 0 0"/> <objectChange node="0>12|1" translationActive="0 0 0"/> <!--ColBack--> <objectChange node="0>13|0" translationActive="-0.3 0 0"/> <objectChange node="0>13|1" translationActive="0.3 0 0"/> </wheelConfiguration> <wheelConfiguration name="TM900_Singles" price="0"> <wheels autoRotateBackSpeed="1.6"> <wheel rotSpeed="70" rotMax="31" rotMin="-31" restLoad="3.79" repr="0>0|0" driveNode="0>0|0|1" fenderNode="0>0|0|0" fenderRotMin="-22" deltaY="0.03" frictionScale="3" radius=".811" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="70" rotMax="31" rotMin="-31" restLoad="3.79" repr="0>1|0" driveNode="0>1|0|1" fenderNode="0>1|0|0" fenderRotMin="-22" deltaY="0.03" frictionScale="3" radius=".811" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="0" restLoad="3.18" repr="0>2" deltaY="0.08" frictionScale="3" radius="1.05" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="0" restLoad="3.18" repr="0>3" deltaY="0.08" frictionScale="3" radius="1.05" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> </wheels> <!--TM600--> <!--Front--> <objectChange node="0>0|0|1|0|0" visibilityActive="false"/> <objectChange node="0>1|0|1|0|0" visibilityActive="false"/> <!--TM800--> <!--Front--> <objectChange node="0>0|0|1|0|1" visibilityActive="false"/> <objectChange node="0>1|0|1|0|1" visibilityActive="false"/> <!--TM900--> <!--Front--> <objectChange node="0>0|0|1|0|2" visibilityActive="true"/> <objectChange node="0>1|0|1|0|2" visibilityActive="true"/> <!--TM600--> <!--Back--> <objectChange node="0>2|0" visibilityActive="false"/> <objectChange node="0>3|0" visibilityActive="false"/> <!--TM600--> <!--Back--> <!--Triple--> <objectChange node="0>2|1" visibilityActive="false"/> <objectChange node="0>3|1" visibilityActive="false"/> <!--TM800--> <!--Back--> <objectChange node="0>2|2" visibilityActive="false"/> <objectChange node="0>3|2" visibilityActive="false"/> <!--TM900--> <!--Back--> <objectChange node="0>2|3" visibilityActive="true"/> <objectChange node="0>3|3" visibilityActive="true"/> <!--TM800 Single --> <!--Front--> <objectChange node="0>0|0|1|0|3" visibilityActive="false"/> <objectChange node="0>1|0|1|0|3" visibilityActive="false"/> <!--Back--> <objectChange node="0>2|4" visibilityActive="false"/> <objectChange node="0>3|4" visibilityActive="false"/> <!--ColFront--> <objectChange node="0>12|0" translationActive="-0.5 0 0"/> <objectChange node="0>12|1" translationActive="0.5 0 0"/> <!--ColBack--> <objectChange node="0>13|0" translationActive="-0.4 0 0"/> <objectChange node="0>13|1" translationActive="0.4 0 0"/> </wheelConfiguration> <wheelConfiguration name="TM800_Singles" price="0"> <wheels autoRotateBackSpeed="1.6"> <wheel rotSpeed="70" rotMax="31" rotMin="-31" restLoad="3.79" repr="0>0|0" driveNode="0>0|0|1" fenderNode="0>0|0|0" fenderRotMin="-22" deltaY="0.03" frictionScale="3" radius=".811" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="70" rotMax="31" rotMin="-31" restLoad="3.79" repr="0>1|0" driveNode="0>1|0|1" fenderNode="0>1|0|0" fenderRotMin="-22" deltaY="0.03" frictionScale="3" radius=".811" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="0" restLoad="3.18" repr="0>2" deltaY="0.08" frictionScale="3" radius="1.05" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> <wheel rotSpeed="0" restLoad="3.18" repr="0>3" deltaY="0.08" frictionScale="3" radius="1.05" width="0.6" suspTravel="0.1" spring="85" damper="90" mass="0.3" hasTireTracks="true"/> </wheels> <!--TM600--> <!--Front--> <objectChange node="0>0|0|1|0|0" visibilityActive="false"/> <objectChange node="0>1|0|1|0|0" visibilityActive="false"/> <!--TM800--> <!--Front--> <objectChange node="0>0|0|1|0|1" visibilityActive="false"/> <objectChange node="0>1|0|1|0|1" visibilityActive="false"/> <!--TM900--> <!--Front--> <objectChange node="0>0|0|1|0|2" visibilityActive="false"/> <objectChange node="0>1|0|1|0|2" visibilityActive="false"/> <!--TM600--> <!--Back--> <objectChange node="0>2|0" visibilityActive="false"/> <objectChange node="0>3|0" visibilityActive="false"/> <!--TM600--> <!--Back--> <!--Triple--> <objectChange node="0>2|1" visibilityActive="false"/> <objectChange node="0>3|1" visibilityActive="false"/> <!--TM800--> <!--Back--> <objectChange node="0>2|2" visibilityActive="false"/> <objectChange node="0>3|2" visibilityActive="false"/> <!--TM900--> <!--Back--> <objectChange node="0>2|3" visibilityActive="false"/> <objectChange node="0>3|3" visibilityActive="false"/> <!--TM800 Single --> <!--Front--> <objectChange node="0>0|0|1|0|3" visibilityActive="true"/> <objectChange node="0>1|0|1|0|3" visibilityActive="true"/> <!--Back--> <objectChange node="0>2|4" visibilityActive="true"/> <objectChange node="0>3|4" visibilityActive="true"/> <!--ColFront--> <objectChange node="0>12|0" translationActive="-0.5 0 0"/> <objectChange node="0>12|1" translationActive="0.5 0 0"/> <!--ColBack--> <objectChange node="0>13|0" translationActive="-0.4 0 0"/> <objectChange node="0>13|1" translationActive="0.4 0 0"/> </wheelConfiguration> </wheelConfigurations> <ackermannSteeringConfigurations> <ackermannSteering rotSpeed="65" rotMax="40" rotCenterWheel1="2" rotCenterWheel2="3"/> <ackermannSteering rotSpeed="65" rotMax="27" rotCenterWheel1="2" rotCenterWheel2="3"/> </ackermannSteeringConfigurations> <motorConfigurations> <motorConfiguration name="JD7215R" hp="215" price="0"> <motor torqueScale="1.918" minRpm="800" maxRpm="2200" maxForwardSpeed="51" maxBackwardSpeed="25" brakeForce="12" rotInertia="0.003" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" minForwardGearRatio="12.3" maxForwardGearRatio="300" minBackwardGearRatio="37" maxBackwardGearRatio="300"> <torque normRpm="0.45" torque="0.9"/> <torque normRpm="0.5" torque="0.97"/> <torque normRpm="0.59" torque="1"/> <torque normRpm="0.72" torque="1"/> <torque normRpm="0.86" torque="0.88"/> <torque normRpm="1" torque="0.72"/> </motor> <motor torqueScale="2.051"/> <objectChange node="0>4|0|0|4|6|0" visibilityActive="true"/> <objectChange node="0>4|0|0|4|6|1" visibilityActive="false"/> <objectChange node="0>4|0|0|4|6|2" visibilityActive="false"/> <objectChange node="0>4|0|0|4|6|3" visibilityActive="false"/> </motorConfiguration> <motorConfiguration name="JD7280R" hp="280" price="9000" dailyUpkeep="55" icon="$dataS2/menu/hud/configurations/config_engine.png"> <motor torqueScale="2.051"/> <objectChange node="0>4|0|0|4|6|0" visibilityActive="false"/> <objectChange node="0>4|0|0|4|6|1" visibilityActive="true"/> <objectChange node="0>4|0|0|4|6|2" visibilityActive="false"/> <objectChange node="0>4|0|0|4|6|3" visibilityActive="false"/> </motorConfiguration> <motorConfiguration name="JD7290R" hp="290" price="12000" dailyUpkeep="110" icon="$dataS2/menu/hud/configurations/config_engine.png"> <motor torqueScale="2.137"/> <objectChange node="0>4|0|0|4|6|0" visibilityActive="false"/> <objectChange node="0>4|0|0|4|6|1" visibilityActive="false"/> <objectChange node="0>4|0|0|4|6|2" visibilityActive="true"/> <objectChange node="0>4|0|0|4|6|3" visibilityActive="false"/> </motorConfiguration> <motorConfiguration name="JD7310R" hp="310" price="19000" dailyUpkeep="110" icon="$dataS2/menu/hud/configurations/config_engine.png"> <motor torqueScale="2.207"/> <objectChange node="0>4|0|0|4|6|0" visibilityActive="false"/> <objectChange node="0>4|0|0|4|6|1" visibilityActive="false"/> <objectChange node="0>4|0|0|4|6|2" visibilityActive="false"/> <objectChange node="0>4|0|0|4|6|3" visibilityActive="true"/> </motorConfiguration> </motorConfigurations> <fuelCapacity>696</fuelCapacity> <differentials> <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="0" wheelIndex2="1"/> <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="2" wheelIndex2="3"/> <differential torqueRatio="0.5" maxSpeedRatio="1.8" differentialIndex1="0" differentialIndex2="1"/> </differentials> <exhaustEffects> <exhaustEffect index="0>4|3" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.05" maxRpmColor="0.9 0.9 0.9 0.2" minRpmScale="0.05" maxRpmScale="0.4" forwardXRotations="-250 0 250" forwardZRotations="0 0 0" steerXRotations="0 0 0" steerZRotations="120 0 -50"/> </exhaustEffects> <cameras count="2"> <camera2 index="0>4|2|1" rotatable="true" rotateNode="0>4|2|1" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" useMirror="true" isInside="true"/> <camera1 index="0>4|2|0|0" rotatable="true" rotateNode="0>4|2|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="35"> <raycastNode index="0>4|8"/> <raycastNode index="0>4|9"/> </camera1> </cameras> <!-- <mirrors> <mirror index="0>4|10|0|0|0|7|0|0" prio="1" /> <mirror index="0>4|10|0|0|0|7|1|0" prio="2" /> </mirrors> --> <ai> <trafficCollisionTrigger index="0>4|1|1"/> </ai> <cab rotNode="0>4|10"/> <turnLights> <turnLightLeft decoration="0>4|10|0|7|2|2"/> <turnLightLeft decoration="0>4|10|0|4|4|3"/> <turnLightRight decoration="0>4|10|0|7|2|3"/> <turnLightRight decoration="0>4|10|0|4|4|2"/> </turnLights> <lights> <low> <light realLight="0>7" decoration="0>4|0|13" lightTypes="0"/> <light decoration="0>4|10|0|7|1" lightTypes="0"/> <light decoration="0>4|10|0|7|2|0" lightTypes="0"/> <light realLight="0>8" decoration="0>4|10|0|7|2|1" lightTypes="1"/> </low> <high> <light realLight="0>7" decoration="0>4|0|13" lightTypes="0"/> <light decoration="0>4|10|0|7|1" lightTypes="0"/> <light decoration="0>4|10|0|7|2|0" lightTypes="0"/> <light realLight="0>8" decoration="0>4|10|0|7|2|1" lightTypes="1"/> </high> <states>0 1 2</states> </lights> <brakeLights> <brakeLight decoration="0>4|10|0|7|2|7"/> </brakeLights> <beaconLights> <beaconLight index="0>4|10|0|4|3|2" speed="0.015" filename="$data/shared/beaconLights/beaconLight03.i3d"/> <beaconLight index="0>4|10|0|4|3|3" speed="0.015" filename="$data/shared/beaconLights/beaconLight03.i3d"/> </beaconLights> <indoorHud> <speed numbers="0>4|10|0|0|0|0|0|2|0" precision="1"/> <rpm numbers="0>4|10|0|0|0|0|0|0" precision="0"/> <operatingTime numbers="0>4|10|0|0|0|0|0|1" precision="1"/> </indoorHud> <steering index="0>4|10|0|2|0|0|0|0" indoorRotation="540" outdoorRotation="540"/> <enterReferenceNode index="0>"/> <exitPoint index="0>4|7"/> <size width="3.8" length="6.8"/> <motorStartDuration>2500</motorStartDuration> <attachSound file="$data/sounds/attach.wav" pitchOffset="1"/> <motorStartSound file="Sound/JD7R_start.wav" pitchOffset="1" volume="0.3"/> <motorSound file="Sound/JD7R_idle.wav" pitchOffset="1" pitchScale="0.089" pitchMax="1.10" volume="0.3" radius="80" innerRadius="10"/> <motorSoundRun file="Sound/JD7R_run.wav" pitchOffset="0.7" pitchScale="0.018" pitchMax="1.10" volume="0.5"/> <motorSoundRun2 file="$data/vehicles/shared/transmissionCVT.wav" pitchOffset="0.45" volume="0.25" pitchMax="0.65" volumeMax="0.65"/> <motorSoundLeave file="Sound/JD7R_idle.wav" pitchOffset="0.9" radius="80" innerRadius="10" volume="0.4"/> <motorStopSound file="Sound/JD7R_stop.wav" pitchOffset="1" volume="0.3"/> <compressedAirSound file="$data/sounds/technicalAccessories/brakeBig.wav" pitchOffset="1"/> <compressionSound file="$data/sounds/technicalAccessories/brakeBig.wav" pitchOffset="1" volume="1"/> <reverseDriveSound file="$data/sounds/reverseDrivingBeep.wav" volume="0.5"/> <cylinderedHydraulicSound file="$data/sounds/hydraulicUp.wav" pitchOffset="0.65" volume="0.85"/> <hydraulicSound file="$data/sounds/hydraulicUp.wav" pitchOffset="0.55" volume="0.8"/> <honkSound file="$data/sounds/hornBig.wav" volume="1" innerRadius="10" radius="70"/> <attacherJointConfigurations> <attacherJointConfiguration name="Front Hitch" price="0"> <objectChange node="0>4|0|11|0" visibilityActive="false"/> <objectChange node="0>4|0|11|1" visibilityActive="false"/> <objectChange node="0>5|0|1" visibilityActive="true"/> </attacherJointConfiguration> <attacherJointConfiguration name="Frontloader" price="1000"> <objectChange node="0>4|0|11|0" visibilityActive="false"/> <objectChange node="0>4|0|11|1" visibilityActive="true"/> <objectChange node="0>5|0|1" visibilityActive="false"/> </attacherJointConfiguration> <attacherJointConfiguration name="Front Weight" price="1200"> <objectChange node="0>4|0|11|0" visibilityActive="true"/> <objectChange node="0>4|0|11|1" visibilityActive="false"/> <objectChange node="0>5|0|1" visibilityActive="false"/> </attacherJointConfiguration> </attacherJointConfigurations> <attacherJoints> <attacherJoint index="0>5|0|0|0|0|0" rotationNode="0>5|0|0|0" upperRotation="20 0 0" upperRotation2="-6 0 0" lowerRotation="2 0 0" rotationNode2="0>5|0|0|0|0" lowerRotation2="-2 0 0" upperDistanceToGround="1.0" lowerDistanceToGround="0.49" lowerTransLimit="0 0.5 0" lowerRotLimit="7 0 20" moveTime="2.5" ptoOutputNode="0>5|0|0|5"> <bottomArm rotationNode="0>5|0|0|1" translationNode="0>5|0|0|1|0" referenceNode="0>5|0|0|1|0|0" zScale="-1"/> <topArm rotationNode="0>5|0|0|2" translationNode="0>5|0|0|2|0" referenceNode="0>5|0|0|2|0|0" zScale="-1"/> <schema position="1 0" rotation="0" invertX="false"/> </attacherJoint> <attacherJoint index="0>5|0|1|0|0|0" rotationNode="0>5|0|1|0" upperRotation="-14 0 0" upperRotation2="0 0 0" lowerRotation="18 0 0" rotationNode2="0>5|0|1|0|0" upperDistanceToGround="1.06" lowerDistanceToGround="0.36" lowerRotation2="-18 0 0" lowerTransLimit="0 0.4 0" lowerRotLimit="0 0 20" moveTime="1.5" ptoOutputNode="0>11|2|3"> <bottomArm rotationNode="0>5|0|1|1" translationNode="0>5|0|1|1|0" referenceNode="0>5|0|1|1|0|2" zScale="1"/> <topArm rotationNode="0>5|0|1|2" translationNode="0>5|0|1|2|0" referenceNode="0>5|0|1|2|0|0" zScale="1"/> <schema position="1 0" rotation="0" invertX="true"/> </attacherJoint> <!-- <attacherJoint index="0>5|2|0|0" transNode="0>5|2|0" transNodeMinY="0.62" transNodeMaxY="1.1" jointType="trailer" lowerRotLimit="10 80 80" upperRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>5|0|1|4" comboTime="1"> <schema position="1 0" rotation="0" invertX="false"/> </attacherJoint> --> <attacherJoint index="0>5|2|2" transNodeMinY="0.25" transNodeMaxY="0.5" jointType="trailerLow" lowerRotLimit="10 80 80" upperRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>5|0|1|4" comboTime="1"> <schema position="1 0" rotation="0" invertX="false"/> </attacherJoint> <attacherJoint index="0>5|2|2" transNodeMinY="0.25" transNodeMaxY="0.5" jointType="trailer" lowerRotLimit="10 80 80" upperRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>5|0|1|4" comboTime="1"> <schema position="1 0" rotation="0" invertX="false"/> </attacherJoint> <!-- <attacherJoint index="0>4|0|12" jointType="frontloader" allowsJointLimitMovement="false" allowsLowering="false"> <schema position="0 0.2" rotation="0" invertX="true"/> </attacherJoint> --> <attacherJoint index="0>4|0|11|1|0|0|0" jointType="attachableFrontloader" upperRotation="0 0 0" lowerRotation="0 0 0" lowerTransLimit="0 0 0" lowerRotLimit="0 0 0" moveTime="2"> <schema position="0 0.4" rotation="0" invertX="true" /> </attacherJoint> </attacherJoints> <characterNode index="0>4|10|0|9|0" cameraMinDistance="2.5" filename="$dataS2/character/player/player.xml" spineRotation="180 0 105"> <target ikChain="rightFoot" targetNode="0>4|10|0|9|2" setDirty="true"/> <target ikChain="leftFoot" targetNode="0>4|10|0|9|1" setDirty="true"/> <target ikChain="rightArm" targetNode="0>4|10|0|2|0|0|0|0|0" setDirty="true"/> <target ikChain="leftArm" targetNode="0>4|10|0|2|0|0|0|0|1" setDirty="true"/> </characterNode> <components count="2"> <component1 centerOfMass="0 1.05 0.15" solverIterationCount="20"/> <component2 centerOfMass="0 0 0" solverIterationCount="20" /> <joint component1="0" component2="1" index="0>14" rotLimit="0 0 0" transLimit="0 0 0" maxRotDriveForce="0 0 70" rotDriveRotation="- - 0" rotDriveSpring="0 0 75" rotDriveDamping="0 0 55" breakable="false"/> </components> <washable dirtDuration="30" washDuration="1" workMultiplier="4"/> <schemaOverlay file="$dataS2/menu/schemas/vehicleSchema.png" fileSelected="$dataS2/menu/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0"/> </vehicle> | ||
Error: Running LUA method 'update'. dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua(73) : attempt to index field 'frontloaderAttacher' (a nil value) | ||
if self.frontloaderAttacher.frontAxisJoint ~= nil then
Leider kann ich mir keinen Reim daraus machen... Vielleicht hat ja einer der Experten eine Idee?
Re: Error: Running LUA method 'update'. dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua:0: attempt to ind
Ähm Heinz, diese Einträge liefern nur die Shopbeschreibung. Das sind vorgegebe Sätze die dann beschreiben, was ein Fahrzeug oder Gerät kann. Dass ändert nicht die Funktion an sich. Tut mir leid, dass hilft leider nicht wirklich weiter, aber du hast es versucht, was ja wirklich nett ist.HeinzS wrote:die Giants Fahrzeuge haben auch noch diese Einträge:
<functions>
<function>$l10n_function_tractor</function>
<function>$l10n_function_tractorFrontloader</function>
</functions>
Zum Thema an sich. Du hast keine Frontloaderconfiguration eingebaut. Hab eben mal beim Fendt 700er Vario geschaut.
Code: Select all
<frontloaderConfigurations>
<frontloaderConfiguration name="$l10n_ui_no" price="0" >
<objectChange node="0>5|3|0" visibilityActive="false" />
</frontloaderConfiguration>
<frontloaderConfiguration name="$l10n_ui_yes" price="800" icon="$dataS2/menu/hud/configurations/config_loader.png" >
<objectChange node="0>5|3|0" visibilityActive="true" visibilityInactive="false"/>
<!-- frontloader attacher -->
<attacherJoint index="0>5|3|0|0" jointType="attachableFrontloader" upperRotation="0 0 0" lowerRotation="0 0 0" lowerTransLimit="0 0 0" lowerRotLimit="0 0 0" moveTime="2" >
<schema position="0 0.4" rotation="0" invertX="true" />
</attacherJoint>
</frontloaderConfiguration>
</frontloaderConfigurations>
Last edited by HolgerS on Fri Sep 01, 2017 12:07 pm, edited 1 time in total.
Re: Error: Running LUA method 'update'. dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua:0: attempt to ind
Da dieser Beitrag bereits hoch geholt wurde schließe ich mich eben noch an:
Ich habe einen Frontlader 3 Punkt Adapter für einen Privaten Modserver umgebaut, dass man wählen kann zwischen Frontlader, Telelader und Radlader und dann 3 Punkt oder Schneidwerkaufnahme. Mod ist drin, kaufbau, konfigurierbar, aber wenn ich den Kaufe spinnt das Spiel und die Log sieht danach so aus:
registerSkidSteer.lua (error)
log.txt
Die xml:
Vielleicht wisst ihr ja weiter. Im GE ist Index 0, 0>0 und 0>1 als 'plane' ohne collision, als RigidBody und non Renderable eingebaut worden um die Konfiguration zu ermöglichen. ClipDistance je bei 300
Vielen Dank
Ich habe einen Frontlader 3 Punkt Adapter für einen Privaten Modserver umgebaut, dass man wählen kann zwischen Frontlader, Telelader und Radlader und dann 3 Punkt oder Schneidwerkaufnahme. Mod ist drin, kaufbau, konfigurierbar, aber wenn ich den Kaufe spinnt das Spiel und die Log sieht danach so aus:
registerSkidSteer.lua (error)
Vehicle.registerJointType("skidSteer"); | ||
GIANTS Engine Runtime 7.0.0 (14222) 64bit (Build Date: Feb 17 2017) Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2017 Main System CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Memory: 16339 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Name: PC Game Controller Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 970 Version: 22.21.13.8494 (18.7.2017) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1920 x 1080 Started 4 threads for threadpool 'Render threadpool' Hardware Profile Level: Custom Very High View Distance Factor: 2.000000 Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16 Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 2.000000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 2.000000 Foliage Density: 1.000000 Volume Mesh Tessellation Factor: 0.500000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 10 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 8 Farming Simulator 17 (Steam) Version: 1.4.4.0 1.4.4RC8 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: de Time: 2017-09-01 11:49:48 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17_challengerMT700EFieldViper (Version: 1.0.0.0) Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0) Load dlc: pdlc_kuhnPack (Version: 1.1.0.0) Load mod: BorcherSee2k17 (Version: 1.2) Load mod: brantnerZ18051 (Version: 1.1) Load mod: FS17_8m_plato_UAL (Version: 1.2.1) Load mod: FS17_FrontloaderAdapter (Version: 1.1) Load mod: FS17_WorkersVan (Version: 1.1) Load mod: lizardSilageFork (Version: 1.1) Load mod: Scania_Plane_3Achser_Agroservice_Ost_West_UAL (Version: 1.2) Register vehicle type: FS17_8m_plato_UAL.transportTrailerUAL Error: C:/Users/Seb/Documents/My Games/FarmingSimulator2017/mods/FS17_FrontloaderAdapter/RegisterskidSteerJointType.lua:16: attempt to call field 'registerJointType' (a nil value) Register vehicle type: FS17_WorkersVan.fordTransit Register vehicle type: Scania_Plane_3Achser_Agroservice_Ost_West_UAL.scania dataS/cameraPath01.i3d (0.08) ms dataS/cameraPath02.i3d (0.08) ms dataS/cameraPath03.i3d (0.07) ms data/sky/skyUS_day_night.i3d (6.78) ms data/sky/rain.i3d (0.77) ms data/sky/hail.i3d (0.65) ms data/sky/dust.i3d (0.44) ms data/maps/map01.i3d (1208.97) ms data/objects/basketball/basketball.i3d (0.99) ms Disabled withering data/vehicles/steerable/fendt/fendt900.i3d (55.72) ms data/vehicles/steerable/newHolland/newHollandT8.i3d (47.33) ms data/vehicles/tools/poettinger/poettingerNovaCatX8.i3d (27.31) ms data/vehicles/tools/poettinger/poettingerNovaCat301.i3d (5.30) ms data/vehicles/tools/lely/lelyHibiscus1515CdProf.i3d (17.62) ms data/vehicles/trailers/strautmann/strautmannTeraVitesse5201.i3d (16.12) ms data/vehicles/steerable/newHolland/newHollandFR850.i3d (44.46) ms data/vehicles/cutters/kemper/kemper390Plus.i3d (18.99) ms data/vehicles/tools/holaras/holarasMES500.i3d (9.82) ms data/vehicles/tools/suer/suerSB2400.i3d (2.90) ms data/vehicles/trailers/lely/lelyTigoLoaderWagon.i3d (19.41) ms data/vehicles/steerable/masseyFerguson/MF9380Delta.i3d (75.72) ms data/vehicles/cutters/masseyFerguson/MF9250DynaFlex.i3d (23.88) ms data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan40.i3d (4.37) ms data/vehicles/steerable/newHolland/SP400F.i3d (48.07) ms data/vehicles/trailers/joskin/joskinDrakkar8600.i3d (23.20) ms data/vehicles/steerable/steyr/steyrTerrusCVT.i3d (47.39) ms data/vehicles/trailers/newHolland/newHollandBB1290.i3d (13.86) ms data/objects/squarebales/baleHay240.i3d (1.49) ms data/vehicles/steerable/newHolland/newHollandT7.i3d (40.21) ms data/vehicles/tools/koeckerling/koeckerlingAllrounder.i3d (25.38) ms data/vehicles/steerable/deutz/deutzFahrSeries7.i3d (44.19) ms data/vehicles/tools/amazone/amazoneCondor15001.i3d (29.42) ms data/vehicles/tools/horsch/horschMaestro12SW.i3d (31.25) ms data/vehicles/steerable/deutz/deutzFahrSeries9.i3d (41.10) ms data/vehicles/trailers/veenhuis/premiumIntegral30000.i3d (42.93) ms data/vehicles/trailers/joskin/joskinAquaTrans7300.i3d (14.18) ms data/vehicles/tools/magsi/telehandlerBaleFork.i3d (3.18) ms data/vehicles/steerable/manitou/manitouMLT840.i3d (35.05) ms data/vehicles/trailers/kuhn/kuhnPrimor15070.i3d (17.97) ms data/vehicles/steerable/caseIH/caseIHOptumCVX.i3d (40.05) ms data/vehicles/trailers/arcusin/arcusinFSX6372.i3d (18.46) ms data/vehicles/tools/magsi/telehandlerShovel.i3d (0.82) ms data/vehicles/steerable/jcb/jcbTM320s.i3d (28.48) ms data/vehicles/tools/magsi/telehandlerManureFork.i3d (0.89) ms data/vehicles/tools/lizard/lizardSilageFork.i3d (1.93) ms data/vehicles/steerable/jcb/jcb435s.i3d (26.95) ms data/vehicles/tools/holaras/holarasMES400.i3d (2.42) ms data/vehicles/tools/magsi/wheelLoaderFork.i3d (2.24) ms data/vehicles/steerable/siloking/siloKingSelfLineCompact1612.i3d (42.16) ms data/vehicles/steerable/krone/kroneBiGX580.i3d (31.07) ms data/vehicles/cutters/krone/kroneEasyFlow300S.i3d (26.50) ms data/vehicles/steerable/valtra/valtraSSeries.i3d (42.20) ms data/vehicles/tools/poettinger/poettingerHit1214T.i3d (17.40) ms data/vehicles/trailers/joskin/joskinTornado3.i3d (25.22) ms data/vehicles/steerable/valtra/valtraNSeries.i3d (32.66) ms data/vehicles/trailers/jenz/jenzHem583.i3d (21.84) ms data/vehicles/steerable/ponsse/ponsseScorpion.i3d (47.18) ms data/vehicles/steerable/man/manTGS18480.i3d (47.02) ms data/vehicles/trailers/goldhofer/goldhoferStzVp3Front.i3d (11.90) ms data/vehicles/trailers/goldhofer/goldhoferStzVp3Back.i3d (4.05) ms data/vehicles/tools/fsi/fsiST65T.i3d (3.52) ms data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (23.48) ms data/vehicles/tools/lizard/lizardBeltSystem.i3d (4.91) ms data/vehicles/tools/grimme/grimmeSL8022.i3d (15.11) ms data/vehicles/steerable/lizard/lizardPickupTT.i3d (24.17) ms data/vehicles/tools/magsi/wheelLoaderShovel.i3d (1.36) ms data/vehicles/trailers/farmtech/farmtechTDK1600.i3d (13.55) ms data/vehicles/trailers/krampe/krampeSB3060.i3d (14.72) ms data/vehicles/tools/lizard/lizardR5000.i3d (3.14) ms C:/Users/Seb/Documents/My Games/FarmingSimulator2017/mods/FS17_8m_plato_UAL/STS_8m_plato.i3d (27.98) ms data/vehicles/trailers/newHolland/newHollandRollBelt150.i3d (16.36) ms data/vehicles/trailers/ursus/ursusZ586.i3d (11.41) ms data/vehicles/steerable/americanTruck/americanTruckDualAxle.i3d (34.31) ms data/vehicles/cutters/caseIH/caseIH3162Cutter.i3d (15.82) ms data/vehicles/steerable/newHolland/newHollandT9.i3d (36.20) ms data/placeables/shelters/storageShelter02.i3d (1.89) ms data/objects/squarebales/baleStraw240.i3d (1.18) ms data/placeables/windTurbine/windTurbine.i3d (15.67) ms data/placeables/shelters/vehicleShelterSmall.i3d (3.30) ms data/objects/bigBagContainer/bigBagContainerSeeds.i3d (2.76) ms data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (10.61) ms data/objects/pallets/fertilizerTank.i3d (1.83) ms data/placeables/beehive/beehive.i3d (7.25) ms data/placeables/hayLoft/hayLoft.i3d (5.19) ms data/placeables/shelters/vehicleShelter.i3d (1.08) ms data/objects/pallets/woolPallet.i3d (5.30) ms data/placeables/shelters/storageShelter01.i3d (4.53) ms data/placeables/greenhouses/greenhouse01.i3d (24.22) ms data/placeables/greenhouses/greenhouse02.i3d (13.33) ms data/objects/pallets/treeSapling.i3d (8.19) ms data/vehicles/train/locomotive.i3d (17.70) ms data/vehicles/train/wagonTimber.i3d (8.67) ms data/vehicles/train/wagonWoodChips.i3d (9.66) ms data/vehicles/train/wagonGrain.i3d (9.29) ms data/vehicles/train/wagonSugarbeets.i3d (9.72) ms dataS2/character/player/player01.i3d (210.38) ms data/firstPerson/chainsaws/stihl/stihlMS261.i3d (11.90) ms C:/Users/Seb/Documents/My Games/FarmingSimulator2017/mods/FS17_FrontloaderAdapter/FrontloaderAdapter.i3d (48.80) ms Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Error: Running LUA method 'update'. dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil | ||
<?xml version="1.0" encoding="utf-8" standalone="no"?> <vehicle type="implement"> <annotation>Copyright (C)</annotation> <typeDesc>FrontloaderAdapter</typeDesc> <filename>FrontloaderAdapter.i3d</filename> <size width="1.5" length="1.5"/> <washable dirtDuration="90" washDuration="1" workMultiplier="4"/> <components count="1"> <component1 centerOfMass="0 -0.1 0" solverIterationCount="10"/> </components> <schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0"/> <storeData> <name> <en>Frontlader Adapter</en> <de>Frontlader Adapter</de> </name> <functions/> <specs> <combination>Frontloader -- Cutter -- 3 Punkt</combination> </specs> <image>store.dds</image> <price>12050</price> <dailyUpkeep>12</dailyUpkeep> <lifetime>600</lifetime> <rotation>0</rotation> <brand>STOLL</brand> <category>frontLoaders</category> </storeData> <inputAttacherJointConfigurations> <inputAttacherJointConfiguration name="$l10n_configuration_inputAttacherFrontloader" price="0"> <inputAttacherJoint index="0>0|1" jointType="frontloader" needsLowering="false"/> <inputAttacherJoint index="0>1|1" jointType="frontloader" needsLowering="false"/> </inputAttacherJointConfiguration> <inputAttacherJointConfiguration name="$l10n_configuration_inputAttacherWheelLoader" price="120" icon="$dataS2/menu/hud/configurations/config_edition.png"> <inputAttacherJoint index="0>0|1" jointType="wheelLoader"/> <inputAttacherJoint index="0>1|1" jointType="wheelLoader"/> </inputAttacherJointConfiguration> <inputAttacherJointConfiguration name="$l10n_configuration_inputAttacherTelehandler" price="250" icon="$dataS2/menu/hud/configurations/config_edition.png"> <inputAttacherJoint index="0>0|1" jointType="telehandler"/> <inputAttacherJoint index="0>1|1" jointType="telehandler"/> </inputAttacherJointConfiguration> </inputAttacherJointConfigurations> <attacherJointConfigurations> <attacherJointConfiguration name="$l10n_configuration_attacher3Point" price="0"> <attacherJoint index="0>0|3|0" upperRotLimit="0 0 0"> <topArm baseNode="0>0|6" filename="$data/shared/vehicleParts/upperLinkSmall.i3d" zScale="-2" /> <schema position="1 0" rotation="0" invertX="false" /> <objectChange node="0>0" visibilityActive="true"/> </attacherJoint> </attacherJointConfiguration> <attacherJointConfiguration name="$l10n_configuration_attacherSkidSteer" price="850" icon="$dataS2/menu/hud/configurations/config_edition.png"> <attacherJoint index="0>1|2" jointType="cutter" upperRotationOffset="0" lowerRotLimit="0 0 0"> <schema position="0.5 0" rotation="0" invertX="false"/> <objectChange node="0>1" visibilityActive="true"/> </attacherJoint> <attacherJoint index="0>1|2" jointType="cutterHarvester" upperRotationOffset="0" lowerRotLimit="0 0 0"> <schema position="0.5 0" rotation="0" invertX="false"/> </attacherJoint> </attacherJointConfiguration> </attacherJointConfigurations> </vehicle> | ||
Vielen Dank
Re: Error: Running LUA method 'update'. dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua:0: attempt to ind
HolgerS,
in der Tat hat dein Vorschlag das Problem behoben Ich hatte selbst bei dem Vergleich mit den Ingame-Traktoren gedacht, ob ich das mal so probiere... Aber das erschien mir zu einfach ;D Vielen Dank nochmal!
in der Tat hat dein Vorschlag das Problem behoben Ich hatte selbst bei dem Vergleich mit den Ingame-Traktoren gedacht, ob ich das mal so probiere... Aber das erschien mir zu einfach ;D Vielen Dank nochmal!
Re: Error: Running LUA method 'update'. dataS/scripts/vehicles/specializations/FrontloaderAttacher.lua:0: attempt to ind
Garfield7 wrote:Da dieser Beitrag bereits hoch geholt wurde schließe ich mich eben noch an:
Ich habe einen Frontlader 3 Punkt Adapter für einen Privaten Modserver umgebaut, dass man wählen kann zwischen Frontlader, Telelader und Radlader und dann 3 Punkt oder Schneidwerkaufnahme. Mod ist drin, kaufbau, konfigurierbar, aber wenn ich den Kaufe spinnt das Spiel und die Log sieht danach so aus:
registerSkidSteer.lua (error)log.txt
Vehicle.registerJointType("skidSteer"); Die xml:
GIANTS Engine Runtime 7.0.0 (14222) 64bit (Build Date: Feb 17 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Memory: 16339 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: PC Game Controller
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 970
Version: 22.21.13.8494 (18.7.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 2.000000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 2.000000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 2.000000
Foliage Density: 1.000000
Volume Mesh Tessellation Factor: 0.500000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 10
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Farming Simulator 17 (Steam)
Version: 1.4.4.0 1.4.4RC8
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2017-09-01 11:49:48
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_challengerMT700EFieldViper (Version: 1.0.0.0)
Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0)
Load dlc: pdlc_kuhnPack (Version: 1.1.0.0)
Load mod: BorcherSee2k17 (Version: 1.2)
Load mod: brantnerZ18051 (Version: 1.1)
Load mod: FS17_8m_plato_UAL (Version: 1.2.1)
Load mod: FS17_FrontloaderAdapter (Version: 1.1)
Load mod: FS17_WorkersVan (Version: 1.1)
Load mod: lizardSilageFork (Version: 1.1)
Load mod: Scania_Plane_3Achser_Agroservice_Ost_West_UAL (Version: 1.2)
Register vehicle type: FS17_8m_plato_UAL.transportTrailerUAL
Error: C:/Users/Seb/Documents/My Games/FarmingSimulator2017/mods/FS17_FrontloaderAdapter/RegisterskidSteerJointType.lua:16: attempt to call field 'registerJointType' (a nil value)
Register vehicle type: FS17_WorkersVan.fordTransit
Register vehicle type: Scania_Plane_3Achser_Agroservice_Ost_West_UAL.scania
dataS/cameraPath01.i3d (0.08) ms
dataS/cameraPath02.i3d (0.08) ms
dataS/cameraPath03.i3d (0.07) ms
data/sky/skyUS_day_night.i3d (6.78) ms
data/sky/rain.i3d (0.77) ms
data/sky/hail.i3d (0.65) ms
data/sky/dust.i3d (0.44) ms
data/maps/map01.i3d (1208.97) ms
data/objects/basketball/basketball.i3d (0.99) ms
Disabled withering
data/vehicles/steerable/fendt/fendt900.i3d (55.72) ms
data/vehicles/steerable/newHolland/newHollandT8.i3d (47.33) ms
data/vehicles/tools/poettinger/poettingerNovaCatX8.i3d (27.31) ms
data/vehicles/tools/poettinger/poettingerNovaCat301.i3d (5.30) ms
data/vehicles/tools/lely/lelyHibiscus1515CdProf.i3d (17.62) ms
data/vehicles/trailers/strautmann/strautmannTeraVitesse5201.i3d (16.12) ms
data/vehicles/steerable/newHolland/newHollandFR850.i3d (44.46) ms
data/vehicles/cutters/kemper/kemper390Plus.i3d (18.99) ms
data/vehicles/tools/holaras/holarasMES500.i3d (9.82) ms
data/vehicles/tools/suer/suerSB2400.i3d (2.90) ms
data/vehicles/trailers/lely/lelyTigoLoaderWagon.i3d (19.41) ms
data/vehicles/steerable/masseyFerguson/MF9380Delta.i3d (75.72) ms
data/vehicles/cutters/masseyFerguson/MF9250DynaFlex.i3d (23.88) ms
data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan40.i3d (4.37) ms
data/vehicles/steerable/newHolland/SP400F.i3d (48.07) ms
data/vehicles/trailers/joskin/joskinDrakkar8600.i3d (23.20) ms
data/vehicles/steerable/steyr/steyrTerrusCVT.i3d (47.39) ms
data/vehicles/trailers/newHolland/newHollandBB1290.i3d (13.86) ms
data/objects/squarebales/baleHay240.i3d (1.49) ms
data/vehicles/steerable/newHolland/newHollandT7.i3d (40.21) ms
data/vehicles/tools/koeckerling/koeckerlingAllrounder.i3d (25.38) ms
data/vehicles/steerable/deutz/deutzFahrSeries7.i3d (44.19) ms
data/vehicles/tools/amazone/amazoneCondor15001.i3d (29.42) ms
data/vehicles/tools/horsch/horschMaestro12SW.i3d (31.25) ms
data/vehicles/steerable/deutz/deutzFahrSeries9.i3d (41.10) ms
data/vehicles/trailers/veenhuis/premiumIntegral30000.i3d (42.93) ms
data/vehicles/trailers/joskin/joskinAquaTrans7300.i3d (14.18) ms
data/vehicles/tools/magsi/telehandlerBaleFork.i3d (3.18) ms
data/vehicles/steerable/manitou/manitouMLT840.i3d (35.05) ms
data/vehicles/trailers/kuhn/kuhnPrimor15070.i3d (17.97) ms
data/vehicles/steerable/caseIH/caseIHOptumCVX.i3d (40.05) ms
data/vehicles/trailers/arcusin/arcusinFSX6372.i3d (18.46) ms
data/vehicles/tools/magsi/telehandlerShovel.i3d (0.82) ms
data/vehicles/steerable/jcb/jcbTM320s.i3d (28.48) ms
data/vehicles/tools/magsi/telehandlerManureFork.i3d (0.89) ms
data/vehicles/tools/lizard/lizardSilageFork.i3d (1.93) ms
data/vehicles/steerable/jcb/jcb435s.i3d (26.95) ms
data/vehicles/tools/holaras/holarasMES400.i3d (2.42) ms
data/vehicles/tools/magsi/wheelLoaderFork.i3d (2.24) ms
data/vehicles/steerable/siloking/siloKingSelfLineCompact1612.i3d (42.16) ms
data/vehicles/steerable/krone/kroneBiGX580.i3d (31.07) ms
data/vehicles/cutters/krone/kroneEasyFlow300S.i3d (26.50) ms
data/vehicles/steerable/valtra/valtraSSeries.i3d (42.20) ms
data/vehicles/tools/poettinger/poettingerHit1214T.i3d (17.40) ms
data/vehicles/trailers/joskin/joskinTornado3.i3d (25.22) ms
data/vehicles/steerable/valtra/valtraNSeries.i3d (32.66) ms
data/vehicles/trailers/jenz/jenzHem583.i3d (21.84) ms
data/vehicles/steerable/ponsse/ponsseScorpion.i3d (47.18) ms
data/vehicles/steerable/man/manTGS18480.i3d (47.02) ms
data/vehicles/trailers/goldhofer/goldhoferStzVp3Front.i3d (11.90) ms
data/vehicles/trailers/goldhofer/goldhoferStzVp3Back.i3d (4.05) ms
data/vehicles/tools/fsi/fsiST65T.i3d (3.52) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (23.48) ms
data/vehicles/tools/lizard/lizardBeltSystem.i3d (4.91) ms
data/vehicles/tools/grimme/grimmeSL8022.i3d (15.11) ms
data/vehicles/steerable/lizard/lizardPickupTT.i3d (24.17) ms
data/vehicles/tools/magsi/wheelLoaderShovel.i3d (1.36) ms
data/vehicles/trailers/farmtech/farmtechTDK1600.i3d (13.55) ms
data/vehicles/trailers/krampe/krampeSB3060.i3d (14.72) ms
data/vehicles/tools/lizard/lizardR5000.i3d (3.14) ms
C:/Users/Seb/Documents/My Games/FarmingSimulator2017/mods/FS17_8m_plato_UAL/STS_8m_plato.i3d (27.98) ms
data/vehicles/trailers/newHolland/newHollandRollBelt150.i3d (16.36) ms
data/vehicles/trailers/ursus/ursusZ586.i3d (11.41) ms
data/vehicles/steerable/americanTruck/americanTruckDualAxle.i3d (34.31) ms
data/vehicles/cutters/caseIH/caseIH3162Cutter.i3d (15.82) ms
data/vehicles/steerable/newHolland/newHollandT9.i3d (36.20) ms
data/placeables/shelters/storageShelter02.i3d (1.89) ms
data/objects/squarebales/baleStraw240.i3d (1.18) ms
data/placeables/windTurbine/windTurbine.i3d (15.67) ms
data/placeables/shelters/vehicleShelterSmall.i3d (3.30) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (2.76) ms
data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (10.61) ms
data/objects/pallets/fertilizerTank.i3d (1.83) ms
data/placeables/beehive/beehive.i3d (7.25) ms
data/placeables/hayLoft/hayLoft.i3d (5.19) ms
data/placeables/shelters/vehicleShelter.i3d (1.08) ms
data/objects/pallets/woolPallet.i3d (5.30) ms
data/placeables/shelters/storageShelter01.i3d (4.53) ms
data/placeables/greenhouses/greenhouse01.i3d (24.22) ms
data/placeables/greenhouses/greenhouse02.i3d (13.33) ms
data/objects/pallets/treeSapling.i3d (8.19) ms
data/vehicles/train/locomotive.i3d (17.70) ms
data/vehicles/train/wagonTimber.i3d (8.67) ms
data/vehicles/train/wagonWoodChips.i3d (9.66) ms
data/vehicles/train/wagonGrain.i3d (9.29) ms
data/vehicles/train/wagonSugarbeets.i3d (9.72) ms
dataS2/character/player/player01.i3d (210.38) ms
data/firstPerson/chainsaws/stihl/stihlMS261.i3d (11.90) ms
C:/Users/Seb/Documents/My Games/FarmingSimulator2017/mods/FS17_FrontloaderAdapter/FrontloaderAdapter.i3d (48.80) ms
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil
Warning (LUA): 'worldDirectionToLocal': Argument 1 has wrong type. Expected: Float. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
dataS/scripts/vehicles/Vehicle.lua (2278) : worldDirectionToLocal
dataS/scripts/network/Server.lua (56) : update
dataS/scripts/BaseMission.lua (1508) : update
dataS/scripts/FSBaseMission.lua (2171) : update
dataS/scripts/missions/mission00.lua (333) : update
dataS/scripts/main.lua (1876) : update
Error: Running LUA method 'update'.
dataS/scripts/vehicles/Vehicle.lua(2280) : attempt to compare number with nil Vielleicht wisst ihr ja weiter. Im GE ist Index 0, 0>0 und 0>1 als 'plane' ohne collision, als RigidBody und non Renderable eingebaut worden um die Konfiguration zu ermöglichen. ClipDistance je bei 300
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="implement">
<annotation>Copyright (C)</annotation>
<typeDesc>FrontloaderAdapter</typeDesc>
<filename>FrontloaderAdapter.i3d</filename>
<size width="1.5" length="1.5"/>
<washable dirtDuration="90" washDuration="1" workMultiplier="4"/>
<components count="1">
<component1 centerOfMass="0 -0.1 0" solverIterationCount="10"/>
</components>
<schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0"/>
<storeData>
<name>
<en>Frontlader Adapter</en>
<de>Frontlader Adapter</de>
</name>
<functions/>
<specs>
<combination>Frontloader -- Cutter -- 3 Punkt</combination>
</specs>
<image>store.dds</image>
<price>12050</price>
<dailyUpkeep>12</dailyUpkeep>
<lifetime>600</lifetime>
<rotation>0</rotation>
<brand>STOLL</brand>
<category>frontLoaders</category>
</storeData>
<inputAttacherJointConfigurations>
<inputAttacherJointConfiguration name="$l10n_configuration_inputAttacherFrontloader" price="0">
<inputAttacherJoint index="0>0|1" jointType="frontloader" needsLowering="false"/>
<inputAttacherJoint index="0>1|1" jointType="frontloader" needsLowering="false"/>
</inputAttacherJointConfiguration>
<inputAttacherJointConfiguration name="$l10n_configuration_inputAttacherWheelLoader" price="120" icon="$dataS2/menu/hud/configurations/config_edition.png">
<inputAttacherJoint index="0>0|1" jointType="wheelLoader"/>
<inputAttacherJoint index="0>1|1" jointType="wheelLoader"/>
</inputAttacherJointConfiguration>
<inputAttacherJointConfiguration name="$l10n_configuration_inputAttacherTelehandler" price="250" icon="$dataS2/menu/hud/configurations/config_edition.png">
<inputAttacherJoint index="0>0|1" jointType="telehandler"/>
<inputAttacherJoint index="0>1|1" jointType="telehandler"/>
</inputAttacherJointConfiguration>
</inputAttacherJointConfigurations>
<attacherJointConfigurations>
<attacherJointConfiguration name="$l10n_configuration_attacher3Point" price="0">
<attacherJoint index="0>0|3|0" upperRotLimit="0 0 0">
<topArm baseNode="0>0|6" filename="$data/shared/vehicleParts/upperLinkSmall.i3d" zScale="-2" />
<schema position="1 0" rotation="0" invertX="false" />
<objectChange node="0>0" visibilityActive="true"/>
</attacherJoint>
</attacherJointConfiguration>
<attacherJointConfiguration name="$l10n_configuration_attacherSkidSteer" price="850" icon="$dataS2/menu/hud/configurations/config_edition.png">
<attacherJoint index="0>1|2" jointType="cutter" upperRotationOffset="0" lowerRotLimit="0 0 0">
<schema position="0.5 0" rotation="0" invertX="false"/>
<objectChange node="0>1" visibilityActive="true"/>
</attacherJoint>
<attacherJoint index="0>1|2" jointType="cutterHarvester" upperRotationOffset="0" lowerRotLimit="0 0 0">
<schema position="0.5 0" rotation="0" invertX="false"/>
</attacherJoint>
</attacherJointConfiguration>
</attacherJointConfigurations>
</vehicle>
Vielen Dank
Hallo zusammen, also das obige Problem habe ich im GE gelöst und der Mod ist kaufbar. ABER er steht starr am shop ohne Eintrag in der Log. Der RigidBody ist auf Dynamic gestellt und habe alles mit anderen funktionierenden Mods vergliechen. Was könnte noch das Problem sein, dass gekaufte Mods starr am Shop stehen?
Danke
11 posts
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