Page 4 of 4

Re: Modhub - Feature Improvements

Posted: Thu May 19, 2022 1:15 pm
by DocDesastro
How about this toggle-able feature: show GIANTS mods only as a filter option and not show all/crossplay.

Re: Modhub - Feature Improvements

Posted: Fri May 20, 2022 12:21 am
by Achimobil
I would prefer that the modder has to give contact possibility for error messages to the mods.
contacting over the forum most times do not have success.
When a modder do not react to request, delete the mods from the modhub

Re: Modhub - Feature Improvements

Posted: Thu Jul 14, 2022 9:09 am
by AlphaRay
Still missing: "UPDATE ALL"-Button in game to update all mods at once instead manuelly do this stuff half hour every week...

Re: Modhub - Feature Improvements

Posted: Sun Sep 11, 2022 12:17 pm
by Schleicher
Proper Testing of mods before they enter the Hub.

Why does it takes multiple Days of "Testing" "something" when obvious Errors accur while doing very Basic tasks ?? or Mods refuse to work right form the get go??

Why is something like Courseplay in the Hub?? a empty Page with a bunch of dead buttons without any function.

Re: Modhub - Feature Improvements

Posted: Sat Feb 18, 2023 6:03 pm
by torkelz
With the ever increasing amount of mods on ModHub for FS22, which by itself is awesome!
However, because of that the need for improvements how to find mods increases, especially when you don't know exactly what you are looking for.

The Latest and Top Downloaded is great on the website, but it needs to also be possible to do this based on a category as well.
Same for in-game, there needs to be a possibility to view Best/Recommended/Most Downloaded/Latest based on a selected category.

Aside from "re-using" the existing sorting options, I would also suggest adding a Trending option based on e.g. weeks and/or months.
I would love to see these kinds of improvements if not for FS22, at least for future FS games.

TLDR: The ModHub website and in-game needs to have more filtering/sorting options due to the ever increasing amount of mods.

Re: Modhub - Feature Improvements

Posted: Sun Aug 27, 2023 3:35 pm
by El Narizon
Every Modhub entry should have a link to a feedback forum page, even if hosted elsewhere than this forum.
Sometimes a time consuming research is necessary to find the official thread of that mod and even a Github hotfix version that is newer than the latest Modhub upload.

Re: Modhub - Feature Improvements

Posted: Sun Aug 27, 2023 10:20 pm
by farmerfivetom
This combined with the option to write, why you vote that sum of stars would it also make it more easy for Modders to connect with thr Community.

Re: Modhub - Feature Improvements

Posted: Tue Aug 29, 2023 8:11 pm
by El Narizon
A better search function. The algorithm of the internal search is so bad that it's better to use Google to find something inside the Modhub.
If I use a 3 word phrase of the english title of a mod I get 90 results, if I use the german title I get one result, which of course is the correct one.
If a modDesc.xml got 3 languages, all those languages should be included in the search logic, so if a new mod is uploaded, the upload.php should scan the modDesc.xml inside the .zip and automatically use the found phrases and convert them to tags.

Re: Modhub - Feature Improvements

Posted: Sat Dec 23, 2023 11:40 pm
by smitty1302
I don’t even know if this is the right location to post this because I’m new here, but I was wondering if it would be possible to create a mod that would include irrigation systems such as pivots, wheel line sprinklers, etc.

Re: Modhub - Feature Improvements

Posted: Tue Mar 19, 2024 7:13 pm
by Helazak
just discovered this thread.

Included comments in my consolidated thread
viewtopic.php?t=204399