Giants Editor 9.0.5

wrinkleysRule
Posts: 13
Joined: Wed Oct 10, 2018 11:14 am

Giants Editor 9.0.5

Post by wrinkleysRule »

Problems with terrain mesh flashing when terrain selected in scenegraph
[youtube]https://youtu.be/OQNmpR0gJZg [/youtube]
Stegei
GIANTS Software | CTO
Posts: 1788
Joined: Sat Jun 09, 2007 10:51 am

Re: Giants Editor 9.0.5

Post by Stegei »

There now is an update 9.0.6 available that should fix the flickering wireframe rendering
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JmGarcia
Posts: 15
Joined: Sat Mar 26, 2022 2:36 am
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Re: Giants Editor 9.0.5

Post by JmGarcia »

Stegei wrote: Thu Nov 09, 2023 3:12 pm There now is an update 9.0.6 available that should fix the flickering wireframe rendering
I am testing 9.0.6 and now the whole model is flashing, just by hovering the mouse over it, everything starts flashing.
TeeSee64
Posts: 17
Joined: Fri Oct 26, 2012 10:57 am

Re: Giants Editor 9.0.5

Post by TeeSee64 »

On big maps I had the same problem.
This script solved the problem. Just start the script after the map is loaded. Maybe it can solve your problem too.

Code: Select all

-- Author:Noname
-- Name:redering1
-- Description:
-- Icon:
-- Hide: no
setAudioCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 16); 
setLightCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 16); 
setShapeCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 64);
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