A brief explanation: Normally I like to edit some features in mods, to make my farm my own.
There is a pack of fences, which I really admire, especially because they are located in my home country.
The edit I'm trying to make is as follows, as I do for this object here:
https://i.imgur.com/HNmi0ms.png
Appear in the game, here
https://i.imgur.com/PYDYriX.png
As you can see, I have already added the 3D file, but when I enter the game, the fence does not display the addition.
Both files are in the same mod pack
https://i.imgur.com/k74rXSR.png
Help with editing a mod for your own use.
3 posts
Page 1 of 1
Re: Help with editing a mod for your own use.
In the XML file, the node for panels is defined with "2|0".
So you have to move the wires into the TG "panels". Put in at the bottom of panel > panel01, just below "panel.002" (i.e. position 2>0|2) and it will work.
So you have to move the wires into the TG "panels". Put in at the bottom of panel > panel01, just below "panel.002" (i.e. position 2>0|2) and it will work.
Der Sinn des Lebens ist:
Mein Traktor:
Mein Traktor:
Re: Help with editing a mod for your own use.
Yes, it worked!
Thank you for your time in trying to help me.
Thank you for your time in trying to help me.
3 posts
Page 1 of 1