Savegame Problems

JD9770
Posts: 13
Joined: Tue Dec 04, 2012 7:43 am

Savegame Problems

Post by JD9770 »

I know it's not everyday I have problems like this, but I can't figure out what this error is in my log: Error: C:/Users/[username here]/Documents/My Games/FarmingSimulator2013/savegame2/vehicles.xml(3): Error parsing Element.
Everything disappears in my savegame and i'm not sure wheather it's a mod or my savegame.
If anyone can help me with this problem would be great.

Many thanks, JD9770
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zanarkin
Posts: 120
Joined: Sun Nov 11, 2012 10:40 pm

Re: Savegame Problems

Post by zanarkin »

A mod has corrupted the vehicle xml file
JD9770
Posts: 13
Joined: Tue Dec 04, 2012 7:43 am

Re: Savegame Problems

Post by JD9770 »

ok so now i have another problem with my fs 13 game.
can someone plz tell me what this error means?
Error: LUA running function 'update'
D:/code/lsim2013/build/finalbin/dataS/scripts/vehicles/specializations/PloughAreaEvent.lua(104) : attempt to perform arithmetic on a nil value
this is getting annoying i cant even plow, cultivate, plant, or even harvest because of this error.
i've even uninstalled the game and tried again and i'm still getting the error.
i dont even know whats causing it.
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zanarkin
Posts: 120
Joined: Sun Nov 11, 2012 10:40 pm

Re: Savegame Problems

Post by zanarkin »

Not using any mods?
JD9770
Posts: 13
Joined: Tue Dec 04, 2012 7:43 am

Re: Savegame Problems

Post by JD9770 »

zanarkin wrote:Not using any mods?
yes i was using mods, but I took all my mods/maps out of my mods folder and tried again with the deafault equipment and i still can't do anything.
I just keep getting the same error.
I really dont know what's goin on with it but it's getin me so i don't want to play fs1 anymore.
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böserlöwe
GIANTS Software | Support Engineer
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Re: Savegame Problems

Post by böserlöwe »

Did you have any Bales on the Ground of your map?
Is the Baler out of Mods-Folder, and the Bales are now on Map it will be an Error.
Bring the Baler back in Mods-Folder, and try it

Otherwise post your complete Log.txt that we can look.
JD9770
Posts: 13
Joined: Tue Dec 04, 2012 7:43 am

Re: Savegame Problems

Post by JD9770 »

böserlöwe wrote:Did you have any Bales on the Ground of your map?
Is the Baler out of Mods-Folder, and the Bales are now on Map it will be an Error.
Bring the Baler back in Mods-Folder, and try it

Otherwise post your complete Log.txt that we can look.
No I usually don't bale at all, but here is what i get in my log file everytime, nw i am aware that my map I made has some uv out of ranger errors and raw texture problems.
GIANTS Engine Runtime 5.0.1 (build date: Oct 18 2012)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 2 @ 1.0 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 6250 Graphics
Version: 4.1.10429 Compatibility Profile Context
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Medium (forced)
View Distance Coeff: 1.000000
Shadow Quality: 1.000000
Skip Mipmaps: 1
LOD Distance Coeff: 1.000000
Terrain LOD Distance Coeff: 1.000000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013
Version: 1.3.0.0 RC16
Available Languages: en fr es it
Language: en
Game vehicle types loaded
Mod directory: C:/Users/David/Documents/My Games/FarmingSimulator2013/mods
Load mod: AA_moneymod_fix_LS13_Ago
Load mod: Collision
Load mod: ESLimiter
Load mod: GMC_4500
Load mod: Grain1
Load mod: inspector
Load mod: International
Load mod: JD7800
Load mod: John_Deere_635F
Load mod: John_Deere_9770STS
Load mod: John_Deere_CornCutter
Load mod: KaercherPressureWasher
Load mod: Kinze_1050
Load mod: KvernelandTLD91
Load mod: Monosem_NGplus_3
Load mod: New_Holland_Disk_Harrow
Load mod: NightMod
Load mod: NuhnMagnum5000
Load mod: OperatingHours
Load mod: placeableHalls
Load mod: placeableTrees
Load mod: placeable_fenceSet
Load mod: placeable_fertilizerTank
Load mod: placeable_seedPallets
Load mod: suerSB1000Pack
Load mod: Virginia_Farms
Load mod: ZZZ_manualIgnition
Register vehicle type: GMC_4500.dodge3500
Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(0)
Warning: missing machineType value in store item modDesc.storeItems.storeItem(0)
Register vehicle type: Grain1.GrainTrailer
Register vehicle type: International.Scania111
Loading VolvoBM 2105, located in C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/JD7800/
Register vehicle type: JD7800.volvoBM
Register vehicle type: John_Deere_9770STS.JD9770
Register vehicle type: KaercherPressureWasher.kaercherPressureWasher
Register vehicle type: Kinze_1050.BrentAvalanche1594
Register vehicle type: KvernelandTLD91.TLD91
Register vehicle type: New_Holland_Disk_Harrow.cultivator_animated
Script loaded: ManureMod.LUA
Register vehicle type: NuhnMagnum5000.NuhnMagnum5000
Register vehicle type: suerSB1000Pack.suerSB1000
data/sky/sky_day_night.i3d (0.00mb in 212.19 ms)
data/sky/rain.i3d (0.00mb in 74.77 ms)
data/sky/hail.i3d (0.00mb in 65.65 ms)
Error: UVs out of range [-8,8] ID491'
Error: UVs out of range [-8,8] ID512'
Error: UVs out of range [-8,8] ID589'
Error: UVs out of range [-8,8] ID581'
Error: UVs out of range [-8,8] ID392'
Error: UVs out of range [-8,8] ID373'
Error: UVs out of range [-8,8] ID354'
Error: UVs out of range [-8,8] ID335'
Error: UVs out of range [-8,8] ID316'
Error: UVs out of range [-8,8] ID278'
Error: UVs out of range [-8,8] ID257'
Error: UVs out of range [-8,8] ID626'
Error: UVs out of range [-8,8] ID618'
Error: UVs out of range [-8,8] ID597'
Error: UVs out of range [-8,8] ID36'
Error: UVs out of range [-8,8] ID23'
Error: UVs out of range [-8,8] ID10'
Error: UVs out of range [-8,8] ID531'
Error: UVs out of range [-8,8] ID200'
Error: UVs out of range [-8,8] ID181'
Error: UVs out of range [-8,8] ID162'
Error: UVs out of range [-8,8] ID143'
Error: UVs out of range [-8,8] ID104'
Error: UVs out of range [-8,8] ID499'
Error: UVs out of range [-8,8] ID441'
Error: UVs out of range [-8,8] ID117'
Error: UVs out of range [-8,8] ID568'
Error: UVs out of range [-8,8] ID610'
Error: UVs out of range [-8,8] ID238'
Error: UVs out of range [-8,8] ID219'
Error: UVs out of range [-8,8] ID55'
Error: UVs out of range [-8,8] ID2'
C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/map.i3d (34.37mb in 63663.53 ms)
Warning (performance): Raw texture format (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/objects/Billboardsign11/soybean.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Rich.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Ad1.dds)
Warning (performance): Raw texture format (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\__Concrete_Aggregate_Smoke_1.jpg)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Darin.dds)
Warning (performance): Raw texture format (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Roofing.jpg)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Window1.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Ad6.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Ad4.dds)
Warning (performance): Raw texture format (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Ceiling.jpg)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Ryan.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Ad2.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Shawn.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\DealerSign.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Ad3.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Window2.dds)
Warning (performance): Raw texture format (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/silageBarn/assets\texture0.jpg)
Warning (performance): Raw texture format (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/silageBarn/assets\texture1.jpg)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Shop_Door.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Ad5.dds)
Warning (performance): Raw texture format (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Asphalt_New_.jpg)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Service_Sign.dds)
Warning (performance): Raw texture format (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Concrete_Aggregate_Smoke_.jpg)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Zack.dds)
Warning (performance): Raw texture format (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Metal_Panneling.jpg)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Brandon.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/models/buildings/JDDealerFinal/dealer\Door_Left.dds)
--- loading ESLimiter - specialization for ESLimiter + OperatingHours by Manuel Leithner (SFM-Modding)
map C:/Users/David/Documents/My Games/FarmingSimulator2013/mods/Virginia_Farms/map/map.i3d was loaded
data/vehicles/steerable/deutz/deutzTTV7250.i3d (5.14mb in 1540.40 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.02mb in 22.33 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 86.16 ms)
data/vehicles/steerable/deutz/deutz7545RTS.i3d (2.21mb in 907.87 ms)
data/vehicles/steerable/amazone/amazonePantera.i3d (4.74mb in 1100.26 ms)
data/vehicles/trailers/amazone/amazoneZGB8200.i3d (1.68mb in 220.94 ms)
data/vehicles/tools/poettinger/poettingerServo650.i3d (1.31mb in 175.38 ms)
data/vehicles/tools/barrelWeight.i3d (0.05mb in 7.93 ms)
data/vehicles/trailers/cutterTrailer.i3d (0.38mb in 49.09 ms)
data/vehicles/trailers/kroeger/MUK402.i3d (2.36mb in 1498.55 ms)
data/vehicles/tools/amazone/amazoneCondor15001.i3d (4.73mb in 594.31 ms)
data/vehicles/tools/amazone/amazoneEDX6000.i3d (3.87mb in 467.06 ms)
data/vehicles/cutters/deutz/deutzCutter7545RTS.i3d (0.60mb in 302.34 ms)
data/vehicles/steerable/caseIH/caseIHSteiger600.i3d (6.48mb in 1258.46 ms)
data/vehicles/tools/vogelNoot/terraTop800.i3d (2.62mb in 301.00 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 260.16 ms)
Error: LUA running function 'update'
D:/code/lsim2013/build/finalbin/dataS/scripts/vehicles/specializations/PloughAreaEvent.lua(104) : attempt to perform arithmetic on a nil value
Error: LUA running function 'update'
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bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: Savegame Problems

Post by bassaddict »

JD9770 wrote: Core(s): 2 @ 1.0 GHZ

Renderer: AMD Radeon HD 6250 Graphics
WTF?!? How are you even able to start FS with such total crappy hardware? And then so many mods and even more errors... That would never work out.
JD9770
Posts: 13
Joined: Tue Dec 04, 2012 7:43 am

Re: Savegame Problems

Post by JD9770 »

bassaddict wrote:
JD9770 wrote: Core(s): 2 @ 1.0 GHZ

Renderer: AMD Radeon HD 6250 Graphics
WTF?!? How are you even able to start FS with such total crappy hardware? And then so many mods and even more errors... That would never work out.
I'm using a laptop the same one i usesd to play fs11 with and had at least 50 mods and 10 maps.
I've been using this laptop since day one of the fs13 realese and runs it great,some of the mods I use are mainly from here.
I was playing around on fs13 last night harvesting wheat and boom game started acting up.
And no I haven't DL any new mods over the last week or so.
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bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
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Re: Savegame Problems

Post by bassaddict »

Never. I tried playing FS11 on my netbook with even slightly better specs and at best I got 15fps, and with just the compas mod I didn't even reach 10fps.
JD9770
Posts: 13
Joined: Tue Dec 04, 2012 7:43 am

Re: Savegame Problems

Post by JD9770 »

bassaddict wrote:Never. I tried playing FS11 on my netbook with even slightly better specs and at best I got 15fps, and with just the compas mod I didn't even reach 10fps.
OK first of all I turn to u guys for help, and this is what i get? somoene telling me that I can play fs11/13 with my laptop(that i know i can do with 50 mods an 10 maps) because i know. I've done it before.
So if this is the way i'm goin to be treated then I won't come back and ask for help, from the peolpe who made the game.
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bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
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Location: ER, DE

Re: Savegame Problems

Post by bassaddict »

What else do you expect me to tell you? Fact is that your hardware is very far below the minimum requirements. Just check some benchmarks and check the minimum requirements, if you don't believe me.
JD9770
Posts: 13
Joined: Tue Dec 04, 2012 7:43 am

Re: Savegame Problems

Post by JD9770 »

bassaddict wrote:What else do you expect me to tell you? Fact is that your hardware is very far below the minimum requirements. Just check some benchmarks and check the minimum requirements, if you don't believe me.
Look I need some some help with the problems i'm having with my game, not talking about my freaking hardware!
So if this is what u want to talk about the go elsewhjere with it. Idc about what my hardware says OK?
I can play fs11 with no problems(none at all). It's fs13 that given me the fit.
ANd if your not goin to help me with my problem then go complain to some else. NOT ME!!!
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zanarkin
Posts: 120
Joined: Sun Nov 11, 2012 10:40 pm

Re: Savegame Problems

Post by zanarkin »

Solve all the errors and warnings for one. That is a red flag that the game will have issues especially on a borderline spec system.
JD9770
Posts: 13
Joined: Tue Dec 04, 2012 7:43 am

Re: Savegame Problems

Post by JD9770 »

zanarkin wrote:Solve all the errors and warnings for one. That is a red flag that the game will have issues especially on a borderline spec system.
ok zanarkin my problem has been solved, my savegame(S) was corupted with a mod.
thakns for youe effort in tring to help me i appreceate it friend
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