Malicious lua and giants testrunner?

Richard Dower
Posts: 278
Joined: Sun Dec 09, 2018 9:55 pm

Malicious lua and giants testrunner?

Post by Richard Dower »

Is it possible to update the testrunner tool to check for malicious lua, or the specific code injection everyone is talking about?

This would allow players to remove mods that contain this malicious code and protect players.
TheSuBBie
Posts: 548
Joined: Wed Jun 10, 2020 11:38 am

Re: Malicious lua and giants testrunner?

Post by TheSuBBie »

I don't see this as a Giants problem more a user problem.

Test runner tool is designed for modHub submissions and only deals with shaders/i3d/textures etc
Giants Remote Debugger deals with scripts

The answer is only download mods from modHub if you download from anywhere else then its
up to the downloader to check a mod for any suspicious files BEFORE adding (if in any doubt 'Delete') to your mods folder
'Caveat Emptor' rules
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