Is it possible to update the testrunner tool to check for malicious lua, or the specific code injection everyone is talking about?
This would allow players to remove mods that contain this malicious code and protect players.
Malicious lua and giants testrunner?
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Re: Malicious lua and giants testrunner?
I don't see this as a Giants problem more a user problem.
Test runner tool is designed for modHub submissions and only deals with shaders/i3d/textures etc
Giants Remote Debugger deals with scripts
The answer is only download mods from modHub if you download from anywhere else then its
up to the downloader to check a mod for any suspicious files BEFORE adding (if in any doubt 'Delete') to your mods folder
'Caveat Emptor' rules
Test runner tool is designed for modHub submissions and only deals with shaders/i3d/textures etc
Giants Remote Debugger deals with scripts
The answer is only download mods from modHub if you download from anywhere else then its
up to the downloader to check a mod for any suspicious files BEFORE adding (if in any doubt 'Delete') to your mods folder
'Caveat Emptor' rules
2 posts
Page 1 of 1